Defintely on board with this ideal of longer jump range for the fleet carrier. Also, either remote mangement of Tritium fuel resupply, or (shock and gasps) my AI crew actually automatically handles that for me. Espeically given the fact that there is an upkeep cost associated to owning a fleet carrier, and my credits are spent on that upkeep regardless if I have logged into the game or not. With a five billion credit investment into a fleet carrier I would hope that hefty investment would be more meaningful in the long run.