*Cough* For PC players, try the new compass in ED Discovery..
Robby, Gennar just burnt out and quit. We have a big problem:
https://forums.frontier.co.uk/showt...y-Lose-Faith?p=6513864&viewfull=1#post6513864
*Cough* For PC players, try the new compass in ED Discovery..
This, I'm afraid.
If it is difficult and confusing then people who can manage it should be rewarded for their abilities.
If, OTOH, it isn't difficult and it's just a nuisance then it's hardly worth getting bent out of shape over.
If it was up to me, I'd make advanced surface navigation features a special-effect for the DSS.
That way, it'd work in a similar manner to the DC: people who're either clueless or lazy can fit a module to assist them with something that they can't/don't want to do manually.
Beyond that, I suspect part of the reason FDev don't want to implement it is that they don't want people to be able to just type in coordinates that they've found on the forum or on the Canonn website and then be able to fly straight to all the "mysterious things".
I'd guess they're trying to retain some element of "exploration" by doing this.
Again, if it was up to me, I'd make it so that it wasn't possible to target any surface POI's unless you have a DSS installed - just cos I'm nasty like that.
I would, however, add a C1 slot to every ship at the same time - cos I'm not that nasty.
Yeah, Frontier doesn't seem to think surface waypoints, bookmarkers, or a coordinate tool are important to the game. Most players have been wanting these features since 2.0 went live and feel that it's sorely needed, but the devs don't for some reason.
It seems like an obvious and super important QoL improvement to me and I'd honestly use them every single time I play the game, but whatever.![]()
Thanks, I wasn't aware of their comments on the subject, only cements it further in my mind. They see these things as ways to save money and time by getting the community to expend their own labour instead. It's a windfall of win wins for them. They don't have to pay anyone to write the code, they're not responsible for ensuring compatibility and maintenance after updates, many of them are strictly web based and therefore console compatible without having to go through MS/Sony's verification process. I'm thinking half the reason it takes so long for some quality of life features to make it into the game is because they like to wait and see if someone will get fed up and write their own tool for it instead, and the ones they do work on are the ones that can't be accomplished easily by third party devs or would just be too egregious to leave out.
The only people who can resolve this are the third party devs and the community as a whole. Shut them down, stop using them, demand the real thing from FDev. And I by no means wish to belittle the hard work of the people who do these things, I wouldn't ask you to throw all that away were it not for good reason and ultimately in your own benefit in the long run.
Can you explain the first statement in more detail? I'll admit I haven't had a chance to look at the data. Are you saying the data is not streamed in real time? or there is short a delay? Reason I am asking is the game already gave our co'ods, EDDI seems to read it instantly when we land, my understanding was the game now also sends that data when in flight.
Being a bit pedantic here, think you mean that you would write some software to connect to our ships inertial reference system, GPS would imply satellites are orbiting every landable planet in ED.
Might as well give everyone the "I WIN" button. In a game about flying ships and navigating the galaxy why would you want to not navigate?
Can you explain the first statement in more detail? I'll admit I haven't had a chance to look at the data. Are you saying the data is not streamed in real time? or there is short a delay? Reason I am asking is the game already gave our co'ods, EDDI seems to read it instantly when we land, my understanding was the game now also sends that data when in flight.
Being a bit pedantic here, think you mean that you would write some software to connect to our ships inertial reference system, GPS would imply satellites are orbiting every landable planet in ED.
The only thing I see, is the GPS co-ordinates of where you land and take-off.
That has been in game for quite a while now. I was under the impression 3.0 expanded on that, specifically giving data when in flight, sure it was in the patch notes or a dev comment during beta.
What worries me is that if Sandro can't imagine what gameplay this would enable, what else doesn't he get about how the game is played?
In other words, they haven't figured out how it could be used in combat. Since it's not combat related, it's not important.Sandy's last word on it was over a year ago and he said that before they would consider doing it there would need to be 'gameplay to support it'.
In other words, they haven't figured out how it could be used in combat. Since it's not combat related, it's not important.
We use coordinates for base camp meetups in exploration, so it's not important that we get something we could have use of. Simple as that.
It's easy to see what's going wrong. Each update has a bunch of new combat and weapons, and a very few updates to exploration, mining, and trading, even in this year that's been said to be the year of improvements of QoL for trading, mining, and exploration, we still see the narrative being focused on combat, and more grinding for more weapons. The focus is 99% combat. That's why is so hard to see what other things could be done in the game for other activities.What worries me is that if Sandro can't imagine what gameplay this would enable, what else doesn't he get about how the game is played?
LOL! Yeah, I can be quite cynical.You are nearly as cynical as I am!
That, but also, since FDev don't do exploration and meetups on planets, they don't consider it important. It's the same for adding meetup beacons for mass jumps. If it's not used for combat, then it's last on the last. When we get squadrons and perhaps (hopefully) squadron wars of some kind, there might be some beacon tech available, which we explorers can use as well.Nevertheless, since there is a third-party application that now gives this information, perhaps FDev regard it as a very low priority task. Who knows?
Robby, Gennar just burnt out and quit. We have a big problem:
https://forums.frontier.co.uk/showt...y-Lose-Faith?p=6513864&viewfull=1#post6513864