We still need seperate power curve, dead zone and sensitivity settings for the SRV turret

When playing with mouse+keyboard, a good setup for flying the ship may not be a good setup for the SRV turret, which lends itself more for FPS style controls, i.e. no deadzone, 1:1 mouse translation etc.
 
yes. I still get out of VR and do SRV stuff on my laptop with K&M.

thr VR experience for thr SRV is still very unpleasant
We need a floating SRV and yes a different sensitivity curve for the turret.
 
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