Had the stability preengineered, and it "felt" better. But that was just wishful thinking I guess.Hmm, presumably there are weapons with more recoil - since stability is reducing recoil then would it be good to test one of them?![]()
Had the stability preengineered, and it "felt" better. But that was just wishful thinking I guess.Hmm, presumably there are weapons with more recoil - since stability is reducing recoil then would it be good to test one of them?![]()
It is. The Stability mod practically deletes the Oppressor's recoil - both horizontally and vertically.The Oppressor has a lot of recoil. Maybe it's more noticeable with that one.
That looks good, I really wish the suppressor mod had a model too, would've made the AR50 look badassFound an AR-50 with a scope. Looks like this.
Source: https://www.youtube.com/watch?v=m7r1NPHP1FY
Here is the Accuracy one in action. Not sure what it even does.
It's sort of that, Fact, yes. But Inara's got this one wrong:"Reduces weapon sway, improving accuracy." according to Inara - maybe more about shoot'n'run?
Hey, any tips on getting "weapon components" without crazy grinding? A method through missions would be great, thanksIt's sort of that, Fact, yes. But Inara's got this one wrong:
View attachment 236897
Both the mats (look at that list!) and the actual mod.
It tightens the spread when firing from the hip. The video you posted isn't useful because you're not showing a comparison.
I'm 1-2 missions away from getting this on my Exe and I will be posting a proper comparison video. Maybe tomorrow. But looking at that blue line above in my pic, that's going to be a nice enhancemnt.
Just a side note: Spread reduces when firing crouched (significantly). And increases dramatically if you move.
Depends how you define crazy grinding. I get them via scavenging at drilling sites. But they're pretty common all over. Bottom line is you need to spend time scavenging items to get them, there's no "quick fix" but I've never struggled. But I spend a lot of time in settlements.Hey, any tips on getting "weapon components" without crazy grinding? A method through missions would be great, thanks
ThanksDepends how you define crazy grinding. I get them via scavenging at drilling sites. But they're pretty common all over. Bottom line is you need to spend time scavenging items to get them, there's no "quick fix" but I've never struggled. But I spend a lot of time in settlements.
Hmm, presumably there are weapons with more recoil - since stability is reducing recoil then would it be good to test one of them?![]()
If you don't mind a bit of killing, I recommend finding anarchy locations so you can just take out anyone who gets in your way (and get a bounty for the kill sometimes too). Have to remember to leave and return to reset though.Thanks
Thanks! and you mentioned it was mining settlements?If you don't mind a bit of killing, I recommend finding anarchy locations so you can just take out anyone who gets in your way (and get a bounty for the kill sometimes too). Have to remember to leave and return to reset though.
Specifically the large ones yes. They're amazing for all sorts of mats.Thanks! and you mentioned it was mining settlements?
Thanks! and you mentioned it was mining settlements?
Only the one that time. But that was a medium EXT. There's a layout where you can get 2-3 sometimes.
I agree - I did just that for my Stealth Mission Tormentor - much easier than shocking NPCs to deathYes, the Karma 50 is already a remarkably stable weapon, one of the most stable. You should apply a Stability mod to something like the Tormentor.
That's how I understood it, not quite sure how YDis is using the Executor that benefits using Hip Fire - I tend to be static, crouched and ADS when using it, whereas my idea of Hip Fire is more like:Also, there's two kinds of accuracy modes. "Accuracy" which only affects ADS accuracy (This is where Weapon Sway is present especially after running) and "Hip Fire Accuracy" which is non-sighted accuracy (Think cone of death)