I think one of the biggest changes devs could make to improve things is weather impacting guests and rides. Rain and wind meaning water parks become less popular and some coasters can’t be open for periods of time. Snow meaning outdoor parks are less popular seasonally. Some biomes meaning you need to think about indoor attractions. Guest flow around the park and what’s popular depending upon the weather. More drinks being bought in hot weather, particular food (think comfort food) being more popular in cold weather.
This improvement in itself would be a clear visual improvement so a tangible change, make sandbox more interesting, bring really interesting unique scenarios which means players are playing something very different each time, create different parks within a franchise (think Universal Studios building a park in Florida vs. the UK), and dynamically impact economy. Having to get through low seasons or attract visitors with different attractions at different points in time if the weather is changeable.
Surely this has to have been thought about or in the pipeline. It’s a no brainier for a point of differentiation for the game.
The ultimate would be having storms and disasters that could affect your park that you need to rebuild from as an optional feature. I’d love to see more variation as well visually with proper dark skies and flashes of lightening. This is all worthwhile investement and development of the engine for future games too!
This improvement in itself would be a clear visual improvement so a tangible change, make sandbox more interesting, bring really interesting unique scenarios which means players are playing something very different each time, create different parks within a franchise (think Universal Studios building a park in Florida vs. the UK), and dynamically impact economy. Having to get through low seasons or attract visitors with different attractions at different points in time if the weather is changeable.
Surely this has to have been thought about or in the pipeline. It’s a no brainier for a point of differentiation for the game.
The ultimate would be having storms and disasters that could affect your park that you need to rebuild from as an optional feature. I’d love to see more variation as well visually with proper dark skies and flashes of lightening. This is all worthwhile investement and development of the engine for future games too!