You won't like it.If the Krait turns out to be another primarily combat oriented ship then they can keep it as far as I'm concerned.
You won't like it.If the Krait turns out to be another primarily combat oriented ship then they can keep it as far as I'm concerned.
If the Krait turns out to be another primarily combat oriented ship then they can keep it as far as I'm concerned.
I'm only interested in non combat additions, we've had enough pew pew stuff added in the last couple updates imho.
Didn't they just say that the Krait was coming during Beyond?
Q2 ends on June the 30th.
So you're saying the update releases at the end of Q2?
You won't like it.
Krait is definitely combat ship, judging by the looks and by lore.
I'm afraid you guys are right by the looks of it, SLF hangar and such, I still hope it'll be a bit more versatile then the Chieftain though, if not then I won't even bother.
I bought the Chieftain because of it's novelty but after flying around the block a couple times I never use it anymore.
I'm realy looking forward to the changes they want to make to exploration, maybe even a new exploration ship, but that will be in Q4 I believe so that's still a while away.
I getting tired of all that combat stuff being added, ED can be so much more then all that pew pew imho.
No, just telling you that Q2 ends on 30 Jun.
The release releases when the release releases.
We still haven't fixed all the Q1 bugs yet, and you're worried about adding the Q2 bugs to the heap?
And the Krait? Sure, I like to collect ships as much as anyone, maybe more than some, but I still haven't recovered from Engineering my first Chieftain, my second one is still sitting around with stock A/B modules, unflown, and I still have 52 ships full of legacy modules I haven't been able to touch due to materials shortages.
So take a deep breath, relax, and wait, just like the rest of us.
Combat is most actively played part of the game and it weaves into other parts of the game. So it is biggest benefit from dev hours FD can put into game.
People say they want non-combat things - issue is they are minority. Considerable one. Having combat thingies and pew pew pew sells game.
.... and Squadrons being something for Player Factions.
Yup, the fact that Q2 started doesn't mean you get anything soon. FDEVs could drop large update exactly at 30th June and say: Q2 update, as promised. And they would be right.
Word of advice, when any dev says something will drop at Qx, expect it to be in the last week/days of that Q.
If the Krait turns out to be another primarily combat oriented ship then they can keep it as far as I'm concerned.
I'm only interested in non combat additions, we've had enough pew pew stuff added in the last couple updates imho.
Dinosaurs might get in the way of Q2 release...
Combat is most actively played part of the game and it weaves into other parts of the game. So it is biggest benefit from dev hours FD can put into game.
People say they want non-combat things - issue is they are minority. Considerable one. Having combat thingies and pew pew pew sells game.
I expect we'll find out when Sandro opens the relevant Focused Feedback threads.
So you're personally guaranteeing it then?
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So you're personally guaranteeing it then?
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It is worth to remember that June is usually vacation month at FD. So I would make a guess it won't most likely come out at very last day of Q2.