Irrelevant. Therevwas still fomo at the time of the original FSD CG.
...and? It made players excited at the time, and quelled any backlash after the fact. It's a great solution to a module that's unintentionally too powerful, but totally unnecessary if the opposite is true, and the module is underpowered. All the benefits of FOMO with none of the downsides.
Unironocally arguing that fomo is a good thing ... it is not. Not in the long run. You may get a brief boost but those players will soon leave again when they realize nothing has really changed.
I mean, that's the case for ALL content. People come back briefly to check it out, play for a bit, then leave again. Nothing keeps people around forever. Anything can be bad in excess, of course, but I hardly think they've crossed that line.
They certainly do not. I donMt know what players you have been speaking with. Generally, it gives a boost at the time of fomo. When fomo becomes a regular occurence, people get fed up and leave.
Says who? As far as I can tell, people have left because of a split community, because of Odyssey's flaws, because of a LACK of Odyssey, but certainly not because of FOMO. What players have YOU been speaking with? Because again, I've never met someone who claims to have quit because they couldn't get some specific item.
You just seem unable to accept that a majority of the repliers here seem to be unanimously opposed to your proposal snd consider it a really bad one.
I mean, I've demonstrated in several ways why it's actively a good thing. If you continue to dislike it in the face of all logic, just because you, personally, can't get certain items, that's certainly your right, but it doesn't mean it's an opinion we should care about.
Total fabrication. In my experience, people get fed up with repeated fomo tactics and in the long run this increases fatigue with the game and make players likely to leave. I have seen it happen time and time again.
Really? Because the exact opposite has happened with me. I got both modified Enzyme missile racks, just on the off chance that the second one would be different from the first.
The only time FOMO fails to attract me is when I'm confident that they'll add the module for common purchase later on, but all that proves is that FOMO doesn't work when it's not actually FOMO.