Despite as painful it sounds, (and as far as my experience in beta testing several games in the past 2 decade), this game won't be anywhere to be ready to be released 4 months from now (forget about before Dec, that's definite).
My funny bone says March 2015 , the earliest.
Otherwise we got a game, where you haul cargo between stations and getting occasionally pulled out of hyper drive by either a police or a pirate.
Of course, we can do this with 25 different ships and spread across 400 billion stars, but the result is the same. Ship soil enrichment stuff to the most isolated agricultural system and bring back some coffee to the high tech factory.
You can also go shoot pirates if you want to or steal cargo and off a particular faction.
We aren't game testing anything else, and it's the middle of August as I write this.
All the other functions and options I keep hearing about sounds like 3/4 of the game and there is no way to both playtest - and fix whatever broken within 4 months. I mean, it can be done, but it's gonna be a mess, even if it's released on Dec 31st.
Call me a pessimist or lacking faith, but no matter how hard I'm trying to process this logically, there are only 2 options I can come with, if I'm reasonable:
1. The game will be delayed until 1st or 2nd Quarter of next year (or even later).
2. The game that's being released is pretty much what we got now as playing goes. Ok, maybe 15 more ships, thousands more systems and a few more upgrades to buy, but in the essence, it'll be what it is right now.
Of course, there is that chance, that the next update will be huge and we'll be flooded with the sea of options and extra features, that we couldn't believe was available but kept away from us to see. You may sense a little sarcasm coming from that, but I'm just trying to be reasonable and realistic.