I think exploration could be more interesting with different kinds of deep space anomalies like Roque planets*, comets, improved degraded emmision USS's that tell a little story about the explorer who -most likely- died (could be generated from different presets),
different kinds of spatial anomalies* like 'a crack in space' where witchspace 'leaks' into our space, random groups or lone asteroids different kinds like ice, rock, with crystal structures* etc.
All of these things could be scanned and therefore give the player the opportunity to read something interesting in the comms panel.
Or in other words: Exploration could be more fun if there would be more to discover along the way.
What do you think could make Exploration more interesting/entertaining or improve it?
*Roque planets: https://en.wikipedia.org/wiki/Rogue_planet
*Spatial anomalies: https://en.wikipedia.org/wiki/List_of_Star_Trek_regions_of_space#Spatial_anomaly
*crytal structures from space: http://gizmodo.com/we-finally-know-how-these-mysterious-ultra-rare-crystal-1781821181
different kinds of spatial anomalies* like 'a crack in space' where witchspace 'leaks' into our space, random groups or lone asteroids different kinds like ice, rock, with crystal structures* etc.
All of these things could be scanned and therefore give the player the opportunity to read something interesting in the comms panel.
Or in other words: Exploration could be more fun if there would be more to discover along the way.
What do you think could make Exploration more interesting/entertaining or improve it?
*Roque planets: https://en.wikipedia.org/wiki/Rogue_planet
*Spatial anomalies: https://en.wikipedia.org/wiki/List_of_Star_Trek_regions_of_space#Spatial_anomaly
*crytal structures from space: http://gizmodo.com/we-finally-know-how-these-mysterious-ultra-rare-crystal-1781821181