Lets be honnest here, Most of us would buy whatever frontier throws at us, me included, as everything just adds to the game and makes it better, even a Clone like the arcticwolf made a great addition, but not an optimal one.
And thats what i would like to discuss here, are there any solid qualifiers that we can use to find the Most optimal picks?
I think three Main criteria that are Quite universal are how common they are in captivity, how recognisable they are and how unique/different the animal/thing is to stuff in the game allready.
These criteria are both applicable for building themes and animals.
The arcticwolf for example scores 2/3 categories, the reindeer in 3/3 and the other 2 from the arctic pack in 2/3 again.
This does not feel very acurate, but when we boost it from yes to no to yes no and inbetween (for example we habe a bear, but the polarbear is a very unique one so it gets 1 instead of zero points, for held in captivity over 100 holding grants the secound point) the List changes to Arctic Wolf (2/1/0) 3/6, dall sheep (1/1/2) 4/6, polarbear (2/2/1) 5/6 and reindeer (2/2/2) 6/6.
And while this obviously isnt perfect, it actually represents Most of the dlc and how popular the animals were from a community perception.
No one criticzed the reindeer or polarbear, the dallsheep got a Bit of flag because of the fact that its uncommon in captivty and overall Not that well known ans the arctic wolf mostly got dismissed but begrudignly accepted afterwards.
I hope this line of thinking made sense, but i feel like while most of us have internalised some criteria for how we priorities animals, that i feel like talking about it overall maybe could help to spread appreciation for what we already have and how to actually evaluate animals in the game.
Maybe its just me longung for more whys with the wishlists and less what, but i think that it could be interesting regardless to expand our horizon of why people like some animals.
And thats what i would like to discuss here, are there any solid qualifiers that we can use to find the Most optimal picks?
I think three Main criteria that are Quite universal are how common they are in captivity, how recognisable they are and how unique/different the animal/thing is to stuff in the game allready.
These criteria are both applicable for building themes and animals.
The arcticwolf for example scores 2/3 categories, the reindeer in 3/3 and the other 2 from the arctic pack in 2/3 again.
This does not feel very acurate, but when we boost it from yes to no to yes no and inbetween (for example we habe a bear, but the polarbear is a very unique one so it gets 1 instead of zero points, for held in captivity over 100 holding grants the secound point) the List changes to Arctic Wolf (2/1/0) 3/6, dall sheep (1/1/2) 4/6, polarbear (2/2/1) 5/6 and reindeer (2/2/2) 6/6.
And while this obviously isnt perfect, it actually represents Most of the dlc and how popular the animals were from a community perception.
No one criticzed the reindeer or polarbear, the dallsheep got a Bit of flag because of the fact that its uncommon in captivty and overall Not that well known ans the arctic wolf mostly got dismissed but begrudignly accepted afterwards.
I hope this line of thinking made sense, but i feel like while most of us have internalised some criteria for how we priorities animals, that i feel like talking about it overall maybe could help to spread appreciation for what we already have and how to actually evaluate animals in the game.
Maybe its just me longung for more whys with the wishlists and less what, but i think that it could be interesting regardless to expand our horizon of why people like some animals.