60. I tend to get headache with less (or to many jumps to different fps) in 1st person.
No difference here. If I remove all shadows and 1.00 SS and set AO to low and lower my native 1080p res to 1600x900 res I get 55-60 in settlements.Any news on whether the patch has improved things?
I'm getting in between 40 to 60 fps in Horizons with my setup. The main menu screen, showing the ship in a hangar, renders with 40fps in Horizons and 20fps showing the same scene in Odyssey.I see people on here complaining that they only get 60 fps....... if you turned your counter off would you even know? What can the human eye discern?
Now, I am only getting 20 fps and I can sure as hell discern that - it runs like a dog.
I have a 144hz monitor, and tend to lock Elite at 60fps - because apparently (from what I read anyways) TrackIR works at 120hz; using it at 144hz would introduce choppy movements even at high framerates. Given even with Horizons I wouldn't be able to achieve a consistent 120fps I lock it to 60fps, still very smooth for me. Any frames below that though and I notice it straightaway, even if it's just 1-2.I find TrackIR becomes very jerky if FPS goes much below 100. It seems smoothest at 120, and I have capped my FPS at that for Elite.
I can still get a capped120 almost all the time in space with odyssey, but descending to the surface knocks it down quite a bit just now.
I don't use TrackIR for on the on foot parts of the game, and gsync smooths the frame rates out a bit there anyway, but if I go below 50FPS on foot I definitely notice.
I didn't know trackIR was a thing. That's neat!I have a 144hz monitor, and tend to lock Elite at 60fps - because apparently (from what I read anyways) TrackIR works at 120hz; using it at 144hz would introduce choppy movements even at high framerates. Given even with Horizons I wouldn't be able to achieve a consistent 120fps I lock it to 60fps, still very smooth for me. Any frames below that though and I notice it straightaway, even if it's just 1-2.
But yeah I also disable TrackIR when on foot, more so because it has a terrible habit of drift and lining up shots becomes tricky, and it's worse if you're trying to aim with precision (eg. using the Arc Cutter).