I think it's fairly safe to say that a game - or a part of one - that's almost zen like needs some prompt fixing. Not sure if just raising the annoyance factor to prevent someone from falling asleep is a good one.
I think it's fairly safe to say that a game - or a part of one - that's almost zen like needs some prompt fixing. Not sure if just raising the annoyance factor to prevent someone from falling asleep is a good one.
lol, I would be interested in learning your definition of 'zen'
make interdictions again somethign that happens about once every 2 or 3 hours.
I put down ED a while back to play the horde of other awesome games that came out in 2015, but I decided to pick it up recently after the holiday break.
Now I've never been big on combat or exploration, but I always found space trucking around in my T7 a relaxing, almost zen experience.
Much to my dismay, after several hours of play, I found that relaxing experience to be almost completely disrupted by NPC interdictions. It used to be that every once in a while an NPC would try to track you down, but the mini game of avoidance was always - with some effort - accomplishable. You could also fall victims to CMDR pirates, but it was easy enough to avoid those systems if you chose to.
Now it seems like every 5th or 6th jump, I'm accosted by an NPC, and every 3rd one is nearly impossible to escape, and every 3rd one of those ends up insta-killing me and my cargo included. That can sometimes mean a loss of 2-3M credits + insurance, which when that's about as peak as I ever earned an hour, basically nullifies your entire effort, and at worst sets you back even further than when you started.
I can appreciate wanting to make the game have higher stakes or whatever, and maybe this is just no longer a safe game to relax and space truck in, but I don't remember ever having this problem before.
Am I the only one experiencing this nasty shock? Is it time to permanently hang up my space trucker hat?
I'm afraid you're right. The interdictions won't stop anytime soon. They were increased in 1.4 and became ridiculous in 1.5/2.0. FD seem to think this is fun. I'm not sure where their collective heads are.
I'm a combat pilot and I hate it too. NPC interdictions waste my time.
The game is still worth playing for me, but much of the fun has been sucked out of it. I'm actively looking for a replacement to ED.
This sums up my thoughts as well. As a combat pilot I dont mind interdictions as much as I did when trading/exploring - I actually quit trading entirely because of Interdiction frequency and psychic police - but I still think they are far too numerous.
I will keep playing Elite for now, but I hope someone realizes there exists a huge market for an offline, single player game like this. I will jump on it the day we get a good one.
The interdictions are indeed annoying. I have a T7, but honestly given that it uses a large pad and cannot defend itself, I'm storing it and grinding Empire rep to get a Clipper. For 5 million base cost more, you have a ship that has more cargo space, MUCH more speed, and can defend itself well.
The Python, much later on, would have to be the optimal trading ship. It doesn't have the T9 capacity, but it can land at any outpost and has the weaponry to defend itself, all of which is golden.