What happened to High Intensity R.E.S. in DAII, or is it just DAII?

To ward off trolls: I know how to keep track of the ships arriving in R.E.S. to where I'm usually never out of combat save for 20-30 seconds flight time. I usually make 1.5 to 2 million in bounties before I get bored after ~45 minutes (Vulture).

Since 1.3, at least in DAII, big ship spawns seem to just stop after a short time. When you first drop in, its alright for the first 3-4 spawns, but then stuff starts taking a lot of time, until eventually, you can circle around the entire place with nothing, no distant gun fire you could follow, absolutely nothing. So, after ~300k in bounties, the spawn was dead.


Anybody have the same experience, that its just not worth the time anymore, cause not enough ships spawn?
 
Yep, 1 or 2 pytons then nada, just some crappy sideys or whatever.

Someone at FD didn't like that RES bounty hunting could make almost 1/3 of what trading would make you in the same time?

I suppose they destroyed RES to redirect us to their new PP baby. Well, that won't work, FD! Firstly, I don't like being cattle herded.

And I already read about the miniscule amount of cash you get for Powerplay kill vouchers, How about you go and play your own game by yourself.
 
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Someone at FD didn't like that RES bounty hunting could make almost 1/3 of what trading would make you in the same time?

I suppose they destroyed RES to redirect us to their new PP baby. Well, that won't work, FD! Firstly, I don't like being cattle herded.

And I already read about the miniscule amount of cash you get for Powerplay kill vouchers, How about you go and play your own game by yourself.

Really

That post would make an interesting read

In the mean time

i am still doing tests, but i can give you guys a quick rundown on how i find my condas.
first off leave the core systems, you do not want any competition from other bounty hunters, since bounty hunting seems to have more of an impact on local security now.
look for a system that has a strong criminal faction, criminal factions seems to have higher rating than rebelling factions when it comes to bounties and ship tiers.
search for anarchy system strong holds and look in the systems around them, not in them.
this is because ideally you want the system to be in a bit of turmoil while the anarchy systems them selfs are often pretty stable and unopposed.
what you want to find is a system where the criminal faction has around 40-50% influence, whit a few minor factions that oppose them that will add local bounties to your KWS scans.

system geography also seem to play part, but i am not sure to what degree yet and i am still testing.
i have a feeling that for example high intensity RES sites in a metallic belt further out in the solar system is better then a pristine one that is closer to the star.
i have also had good results in binary systems when hunting around the secondary star.

also be vary of the power influence and avoid any territory that has a security buff (this is important), like for example Hudson's federal systems that increase security by 20% , however it might be worth checking out his imperial systems as they holds a 40% security debuff.
even better is Delains systems where all security is cut whit 50% !!
and Lavigny's systems provide a 20% bonus to bounties
but it could also be wise to hunt outside the power realms if you want the big game like condas, as more hunters means less game.
 
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It seems to vary more than before. I found some of my usual RES sites dry as a bone the other day. Now, tonight, returning to an old haunting ground, it was like The Night Of the Dropships! :D Many Clippers and some Pythons too, often more than one on the same area so you couldn't take a breath between bouts.

My lethal little DB-Scout eventually ran out of all ammo and I had to resort to ramming the last Dropship, before reluctantly exiting for the station! :D Blew off some steam doing that with a nice 1.4 million credits to top of a marathon of trading since last night. I highly recommend the Scout. :D
 
Its really annoying how combat pilots keep getting the short end of the stick with every update but traders still get to make 16mil round trip routes. FD fixed combat income in 1.2, i fail to see how going further back then before is beneficial to the game? Everyone was happy with BH and then Fd kills it, and the bounty hunting missions dont pay enough for ranks beloew dangerous. How the beck are we supposed to get to that rank with no spawns in res or nav beacons?
 
Its really annoying how combat pilots keep getting the short end of the stick with every update but traders still get to make 16mil round trip routes. FD fixed combat income in 1.2, i fail to see how going further back then before is beneficial to the game? Everyone was happy with BH and then Fd kills it, and the bounty hunting missions dont pay enough for ranks beloew dangerous. How the beck are we supposed to get to that rank with no spawns in res or nav beacons?

16 mil round trip routes? I don't think so.

I'm very happy when I find a 1.3 to 1.4 million round trip, and they usually only last for part of a day, unless its the weekend, then they're often used up after a couple of hours.

Maybe you're referring to 16 million an hour? I don't know about that, maybe other people have optimized their round trip times, but I max out for 5-6 round trips on single jump routes with a T9, so in the best case I can get ~8.4 million an hour. I'm not complaining, that's way better than anything else, but if you have found a 16 million round trip, you should go to it right now....
 
Its really annoying how combat pilots keep getting the short end of the stick with every update but traders still get to make 16mil round trip routes. FD fixed combat income in 1.2, i fail to see how going further back then before is beneficial to the game? Everyone was happy with BH and then Fd kills it, and the bounty hunting missions dont pay enough for ranks beloew dangerous. How the beck are we supposed to get to that rank with no spawns in res or nav beacons?

Maybe because RES farming was the same as shooting fish in a barrel, and not any kind of bounty hunting at all? This is exactly the same kind of sourgraping that went on with traders when they killed off the bonerpill silliness.
 
Maybe because RES farming was the same as shooting fish in a barrel, and not any kind of bounty hunting at all? This is exactly the same kind of sourgraping that went on with traders when they killed off the bonerpill silliness.
If you had the local police on your target, "shooting fish in a barrel" did come to my mind. But if you were quick, you'd end up soloing a fair amount of Condas, Pythons, Dropships and Clippers. I actually ran out of chaff once, in spite of having a secondary chaff launcher I could turn on when the first one ran out.

And overall, for a businessman, its not a question of fish in a barrel, while time for effort can't compete with other ways of making money. For a change of scenery, you'll take a certain amount of reduced pay, but there are limits, while you're still in need of more credits for all those ultra expensive ship modules.
 
If you had the local police on your target, "shooting fish in a barrel" did come to my mind. But if you were quick, you'd end up soloing a fair amount of Condas, Pythons, Dropships and Clippers. I actually ran out of chaff once, in spite of having a secondary chaff launcher I could turn on when the first one ran out.

And overall, for a businessman, its not a question of fish in a barrel, while time for effort can't compete with other ways of making money. For a change of scenery, you'll take a certain amount of reduced pay, but there are limits, while you're still in need of more credits for all those ultra expensive ship modules.


That's still fish in a barrel insofar as how much effort you had to put in to find said fishies. If this is purely about cr/hr, the Lakon dealership is that way.
 
I didn't have much time to play the game over the weekend, but the last two nights I spent some time in regular RES sites and couldn't move for good spawns. Low and Hi RES seem to be poorly balanced, but regular RES seemed fine. I do echo others posts that the Power Play bonuses have really changed where you can hunt. I had significantly more luck well outside any of the powers sites, also possibly because fewer players were there bounty hunting.

The bug where factions dropped to 0 seemed to be a problem too because systems where the criminal factions were at 0 were just dead.

I've also had a lot more fun/danger with more varied opponents, including Eagles and Sideys who are just /hard/ to kill because they're so much cleverer now, especially when they're winged with other ships. Wings of double Couriers are entertaining too. One thing I've noticed more of is ships, especially higher rated ships, protecting their power plants more. I'm often finding hulls go before the plants which is a nice change.

Another thing I have noticed is a complete lack of Anacondas. I've not seen one in a RES since 1.3 lande3d, although I still pull em out of supercruise for the bounty / mission / hell of it.

I was in Bhutas last evening and made in excess of 4 million in an hour which is good for me. Previously I'd accidentally pick up a bounty for sniping an Authority vessel who flew between me and my target too often to stay too long. The relaxed FF rules seem to have helped me a lot and have let me be a little more reckless, upping my profits and my staying power. I ended up having to bail because I bit off more than I could handle and barely made it out of the RES on 20% hull, something that hasn't happened since I moved up from a Cobra.
 
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That's still fish in a barrel insofar as how much effort you had to put in to find said fishies. If this is purely about cr/hr, the Lakon dealership is that way.

So who cares if it is? How does it affect you??

Spoken like a guy who already has more credits than he knows what to do with and is jealous others may get credits too...

Problem with this game is there isn't enough ways to earn credits which compare to trading. Trading is boring.

Mining, RES farming, pirating, escorting, policing all should be just as profitable. PP seems to be just another form of grinding for nothing which I have no idea why FD think would be "fun"..

I've also had a lot more fun/danger with more varied opponents, including Eagles and Sideys who are just /hard/ to kill because they're so much cleverer now, especially when they're winged with other ships. Wings of double Couriers are entertaining too. One thing I've noticed more of is ships, especially higher rated ships, protecting their power plants more. I'm often finding hulls go before the plants which is a nice change.

Another thing I have noticed is a complete lack of Anacondas. I've not seen one in a RES since 1.3 lande3d, although I still pull em out of supercruise for the bounty / mission / hell of it.

I was in Bhutas last evening and made in excess of 4 million in an hour which is good for me. Previously I'd accidentally pick up a bounty for sniping an Authority vessel who flew between me and my target too often to stay too long. The relaxed FF rules seem to have helped me a lot and have let me be a little more reckless, upping my profits and my staying power. I ended up having to bail because I bit off more than I could handle and barely made it out of the RES on 20% hull, something that hasn't happened since I moved up from a Cobra.

Every RES I have been in I have seen nothing bigger than a Python. Mostly Sideys and Eagles and you are right they are harder to kill but this is more annoying than anything else because I have a Python and they can shoot at my shields until the cows come home before anything will happen.

Just mean't it would take ages for me to chase them down to get the 5k bounty... Actually had way more luck going backwards, they seemed to struggle with that.. Point is in a bounty hunting Python you are chasing other large ships, not pesky small ones.

I don't know why FD seem to think they have to take stuff away when adding more. I would much rather have too much variety than not enough...
 
So who cares if it is? How does it affect you??

Spoken like a guy who already has more credits than he knows what to do with and is jealous others may get credits too...

Problem with this game is there isn't enough ways to earn credits which compare to trading. Trading is boring.

Mining, RES farming, pirating, escorting, policing all should be just as profitable. PP seems to be just another form of grinding for nothing which I have no idea why FD think would be "fun"..



Every RES I have been in I have seen nothing bigger than a Python. Mostly Sideys and Eagles and you are right they are harder to kill but this is more annoying than anything else because I have a Python and they can shoot at my shields until the cows come home before anything will happen.

Just mean't it would take ages for me to chase them down to get the 5k bounty... Actually had way more luck going backwards, they seemed to struggle with that.. Point is in a bounty hunting Python you are chasing other large ships, not pesky small ones.

I don't know why FD seem to think they have to take stuff away when adding more. I would much rather have too much variety than not enough...


I'm still flying a Cobra with a bank balance of just over a mil, but thanks for your vote, Captain Assumption. My personal credit balance has nothing to do with lame freeride mechanics. Weaksauce gaming is weaksauce gaming.
 
Every RES I have been in I have seen nothing bigger than a Python. Mostly Sideys and Eagles and you are right they are harder to kill but this is more annoying than anything else because I have a Python and they can shoot at my shields until the cows come home before anything will happen.

Just mean't it would take ages for me to chase them down to get the 5k bounty... Actually had way more luck going backwards, they seemed to struggle with that.. Point is in a bounty hunting Python you are chasing other large ships, not pesky small ones.

I don't know why FD seem to think they have to take stuff away when adding more. I would much rather have too much variety than not enough...

I certainly think there is more going on in RES than before determining what is actually there, but I was having too much fun actually shooting stuff to really care about finding out. I too have a Python, so I share the pain of fighting smart Eagles, but I do enjoy it way more and I was having no issues with spawns, except, as mentioned, the dearth of Anacondas. I think the key is some combination of Security Level / Population / Number of Players / Powers (or lack) / Power of minor criminal faction.

You could try what someone suggested above and hit an Hudson exploited Imperial system or an Archon system which significantly drops security or head out to uncontrolled space and look for a system with a powerful criminal minor faction (which is what I did). Hopefully the minor faction power drop off bug fix will help too.
 
I'm still flying a Cobra with a bank balance of just over a mil, but thanks for your vote, Captain Assumption. My personal credit balance has nothing to do with lame freeride mechanics. Weaksauce gaming is weaksauce gaming.

LOL no problem, see winey complainers about others complaining isn't all that different..

So why does it affect you then? You seem happy to tool around in a Cobra doing what not then good for you but why complain about others getting something you are not interested in anyway?

Just make sure you don't upgrade it at all because you are a "pro" remember and that would be cheating. Oh and no shields = hard mode, right up your alley...

So what about trading, need to nerf that too, they even let traders have docking computers, how weak sauce is that OMG..
 
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Last night a few Chaps from my group got a mission Kill 20 Pirates for 2 million.
They had a great time going from SSS to a RES to a Nav beacon, and pulling Wanted ships out of super cruise.

The general consensus was it was great fun to have variety in the activity, it was Bounty Hunter, not just shooting ships in a RES Arena watching you score tick up.
 
Last night a few Chaps from my group got a mission Kill 20 Pirates for 2 million.
They had a great time going from SSS to a RES to a Nav beacon, and pulling Wanted ships out of super cruise.

The general consensus was it was great fun to have variety in the activity, it was Bounty Hunter, not just shooting ships in a RES Arena watching you score tick up.

Thats great but I'm sure they would have made far more in a good RES site.

I just said this in another thread but credits rule this game, you need them for anything, every time you take you ship out. 1.2 vastly improved RES farming and 1.3 seems to have destroyed it.

It is almost like FD want to force you into PP but haven't actually given you a comparable revenue stream.

Now we are back at you want to make some credits, well go get trading....
 
Thats great but I'm sure they would have made far more in a good RES site.

I just said this in another thread but credits rule this game, you need them for anything, every time you take you ship out. 1.2 vastly improved RES farming and 1.3 seems to have destroyed it.

It is almost like FD want to force you into PP but haven't actually given you a comparable revenue stream.

Now we are back at you want to make some credits, well go get trading....

But none of that was Power Play related

They got their 3 million credits in just under an hour once all bounties were cashed in, & have a lot of fun

How is making non Power Play stuff but and profitable a way of forcing you to take part in Power Play




Or is the argument they cant have really had fun or enjoyed themselves as if they had been Farming a RES like in 1.2 they would have made more than 3 million an hour and thus had more "fun"
 
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But none of that was Power Play related

They got their 3 million credits in just under an hour once all bounties were cashed in, & have a lot of fun

How is making non Power Play stuff but and profitable a way of forcing you to take part in Power Play

Was it just on a BB? 3 million (you said 2 :/) each? Never seen anything like that..

I said almost :).. No well if it seems in order to "balance" the profit you get in PP (i.e. doing the missions) they have reduced the profit in RES farming..
 
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