What we need are experimental effects for missiles that can seriously damage your shield. Something like a shield disruption blast, but will make it much less effective against the hull, this can disrupt shields for a certain amount of time. Maybe over energising them so they let in shots intermittantly. This could get people to fit point defence, this then helps reduce the shield booster meta.
Add stuff like that. This is just a basic example. But what ever they add needs to have some kind of defence using utility slots.
Or put in the diminishing returns. Which I was happy about, even though I play PvE, I still want a challange.
Add stuff like that. This is just a basic example. But what ever they add needs to have some kind of defence using utility slots.
Or put in the diminishing returns. Which I was happy about, even though I play PvE, I still want a challange.