What have I missed? Have not played in several years.

There's a whole lot of content gone into the game. Many folks don't agree, but mostly because a lot of it isn't well signposted in game (on purpose)

A lot of interesting things to find on planets (I don't just mean natural occurances) lots of lore and storytelling scattered around, lots of puzzles to follow.

If I were you, I'd look up a listening post on the cannon website (without looking at everything else!) And follow that clue, see where that leads, and then just start looking around.

Just... Don't get trapped doing the same thing over and over again, there's loads of stuff to find, a lot of people say there isn't, but they probably bounty hunt/mine in a ring over and over again, ignoring the missions they get sent, never dropping into any signal sources during trips from the ring to a station (signal sources can now have "scenarios") and then complain the game has "nothing to do"

Which is kind of like only ever visiting one website, then saying the internet doesn't have much on it.
 
There's a whole lot of content gone into the game. Many folks don't agree, but mostly because a lot of it isn't well signposted in game (on purpose)

A lot of interesting things to find on planets (I don't just mean natural occurances) lots of lore and storytelling scattered around, lots of puzzles to follow.

If I were you, I'd look up a listening post on the cannon website (without looking at everything else!) And follow that clue, see where that leads, and then just start looking around.

Just... Don't get trapped doing the same thing over and over again, there's loads of stuff to find, a lot of people say there isn't, but they probably bounty hunt/mine in a ring over and over again, ignoring the missions they get sent, never dropping into any signal sources during trips from the ring to a station (signal sources can now have "scenarios") and then complain the game has "nothing to do"

Which is kind of like only ever visiting one website, then saying the internet doesn't have much on it.

Really good points. I think one of the problems people have (rightfully) is that credits are often seen as the end rather than the means. This makes people become hyper focused on one thing, doing it over and over again ad infinitum and viewing the entire game through the lens of credits per hour.

With the new mining stuff (both popular types are fun) players can amass credits and then move on to other parts of the game. I would recommend saving up about a billion or so, buying whatever ships your heart desires, and then go have fun with the game. I'm a returning player after getting disillusioned back in 2015, so I can't wait to go and discover what's there after I'm done making a little bit more bank :)
 
No major spoilers please. I heard there were aliens now. Just wondering if anything major has changed that I should know about. I mostly trade and explore. Any new ship upgrades for the Python, etc?
As a trader I can tell you the Type-9 received an additional 8 size slot so it has a huge hauling capability now.
From exploration point of view they added some features on planet and in space to be found. The ones on planets can be found with the new exploration tools. The ones in space are terribly rare so you better check the new Codex to see where other players have found them. Feel free to use the codex as a touristic book, not really an exploration tool to be honest.
The new exploration tools are the FSS, used to discover all planets from the system entry point with a mini-game (this will directly tell you if landable planets have interesting features), and the surface scan probles: you have to "bomb" a planet surface with these probes, when the scan is complete you have the exact location of POI's on the surface and an additional reward when you sell the exploration data.
There are also other improvements for mining (core mining) with new tools and new valuable materials (Void Opals) and new tools for trading (like comparing prices from different markets) but EDDB is still the best for this.

As an explorer I would only recommend to improve your Frame Shift Drive range with an engineered G5 modification (be sure you have all materials for it and use the new Material Traders to get what you miss) and get the Guardian Frameshift Drive Booster Module by getting the required materials from a Guardian Site and unlocking this module from a Tech Broker. For these 2 last contents you need the Horizons DLC.
You will find in Inara.cz all Engineers and Guardians information and requirements.

The new best exploration ship is the Krait Phantom. In terms of trading instead the Python is still better than the Krait MK2. It has more cargo space. The Krait MK2 is the best ship for Deep Core Mining imho. It is very agile to turn around an asteroid and it has plenty of space to install al required tool and still collect around 120 void opals (that will give you an income of roughly 200 bilion credits if sold at the correct place).
 
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Really good points. I think one of the problems people have (rightfully) is that credits are often seen as the end rather than the means. This makes people become hyper focused on one thing, doing it over and over again ad infinitum and viewing the entire game through the lens of credits per hour.

With the new mining stuff (both popular types are fun) players can amass credits and then move on to other parts of the game. I would recommend saving up about a billion or so, buying whatever ships your heart desires, and then go have fun with the game. I'm a returning player after getting disillusioned back in 2015, so I can't wait to go and discover what's there after I'm done making a little bit more bank :)

No... If you spend ages grinding out "enough" credits, you've done what I was saying to avoid!

Play the game with what you have, gain more as you explore different things, upgrade as you go (engineering included) don't focus on one specific goal purely.

Then you get a lot more out of the game.

If you focus on getting "enough" of something to the detriment of anything else, you'll end up repeating a process over and over as it's the "best/fastest way"

have ultimate goals, just don't get trapped by them
 
No... If you spend ages grinding out "enough" credits, you've done what I was saying to avoid!

Play the game with what you have, gain more as you explore different things, upgrade as you go (engineering included) don't focus on one specific goal purely.

Then you get a lot more out of the game.

If you focus on getting "enough" of something to the detriment of anything else, you'll end up repeating a process over and over as it's the "best/fastest way"

have ultimate goals, just don't get trapped by them

I'd prefer to have a lot of money so that I can enjoy what I'm doing without worrying about a credit payout or efficiency. My previous problem with the game was that much of the fun things to do (for me) were walled off behind a credit grind. Once I make enough money to do whatever I please and waste my ships without worry, I am planning on joining a player faction and doing BGS and PP missions. To each their own I suppose :)
 
I'd prefer to have a lot of money so that I can enjoy what I'm doing without worrying about a credit payout or efficiency. My previous problem with the game was that much of the fun things to do (for me) were walled off behind a credit grind. Once I make enough money to do whatever I please and waste my ships without worry, I am planning on joining a player faction and doing BGS and PP missions. To each their own I suppose :)
Well, nowadays you can make your fortune mining Double Painite or Void Opals. I just decided I wanted to keep more in the bank so I went out and made a billion credits across a week mining Painite for about an hour a night.

Has somebody mentioned deep-core mining? It's a great way to get credits and is an engaging and challenging way to mine. With a modest haul in my Python I can pull 200-ish million in a go.
 
Well, nowadays you can make your fortune mining Double Painite or Void Opals. I just decided I wanted to keep more in the bank so I went out and made a billion credits across a week mining Painite for about an hour a night.

Has somebody mentioned deep-core mining? It's a great way to get credits and is an engaging and challenging way to mine. With a modest haul in my Python I can pull 200-ish million in a go.

Yeah that's what I was referring to in my first post. I've made about the same so far, experimenting with both core and laser mining, and have an Anaconda that can deal with any NPC pirates and still hold quite a bit of Painite in her hull. I've around 600 million in the bank - a few more mining runs and I'm going to pick up a Mamba or Fer-de-Lance and explore missions and BGS.
 
Yeah that's what I was referring to in my first post. I've made about the same so far, experimenting with both core and laser mining, and have an Anaconda that can deal with any NPC pirates and still hold quite a bit of Painite in her hull. I've around 600 million in the bank - a few more mining runs and I'm going to pick up a Mamba or Fer-de-Lance and explore missions and BGS.
If you're going for pure missions, the Krait Mk II would be more flexible, it has a little less beef and less speed, but it has decent cargo capacity and weaponry, so it's my "do anything" ship. The Python is about the same, with more cargo space and a little less combat power.

Once you get into the midsize ships you're really in a good place. It used to be it was Anaconda as the goal, but now many people prefer those middle ships with their flexibility.
 
If you're going for pure missions, the Krait Mk II would be more flexible, it has a little less beef and less speed, but it has decent cargo capacity and weaponry, so it's my "do anything" ship. The Python is about the same, with more cargo space and a little less combat power.

Once you get into the midsize ships you're really in a good place. It used to be it was Anaconda as the goal, but now many people prefer those middle ships with their flexibility.

Thanks for the tip, I'll pick one up. I love my Anaconda, but it is massive and unwieldy, no question.
 
Dude, ill be honest with you, since the "unblocking" most of my time on xboxone is taking on a well known "Ganc" squadron lol, most here know of whom I speak, :)
They don't hang out around the engineers, and I don't see them in my part of the bubble, which is good 'cos I'm nowhere near PvP ready.
 
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