A full-time science fiction writer and story director!
Imagine if stuff such as - for example - the planetary approach suite was trialled in-game with news building up to it, reports from test-pilots and the like. I'd like Galnet to talk about such things in advance. Maybe reviews of new ships. Talk about why there is to be an Asp Scout, and it's testing phase. Maybe some descriptions of lurid accidents to instruct players in how NOT to do stuff?
With the recent Horizons update a whole bunch of new stuff has been introduced that gave a great deal of scope for lore and creativity. Yet - for some reason - FD didn't choose to capitalise on this. Just getting someone to write a few galnet articles explaining why Planetary approach suddenly became possible would have been brilliant. For example, not launching all the updates on the same day, but instead maybe making PA suites only available in certain stations to make it into a community event of sorts. Why did it suddenly just appear in all our ships (particularly confusing, since mine was floating in the black at the time....)
You could talk about the rivalry between shipbuilders and one trying to get the Cobra Mk4 ready, whilst another tried the Asp Scout - which launch on different days. You could have a big fuss about bi-weave shields (which I love, as my tactics tend to be boom-and-zoom) with news leading up to them, before they launch on -say- Alioth and people who want to be the first to try one need to pile in and grab them.
People say the game lacks depth, and I think that's partially due to a missing story. I'd like to see it with some theatre added, and a real sense of the dramatic. It's not that easy as the game is played by so many people so differently that you can't script it for individual players, but you can lay down lore and news for the galaxy in an involving and dramatic way.
I'm not an especially accomplished writer, but I love Sci-Fi and i'd love this game to come with a healthy dose of George-Lucas-style Theatre!
Imagine if stuff such as - for example - the planetary approach suite was trialled in-game with news building up to it, reports from test-pilots and the like. I'd like Galnet to talk about such things in advance. Maybe reviews of new ships. Talk about why there is to be an Asp Scout, and it's testing phase. Maybe some descriptions of lurid accidents to instruct players in how NOT to do stuff?
With the recent Horizons update a whole bunch of new stuff has been introduced that gave a great deal of scope for lore and creativity. Yet - for some reason - FD didn't choose to capitalise on this. Just getting someone to write a few galnet articles explaining why Planetary approach suddenly became possible would have been brilliant. For example, not launching all the updates on the same day, but instead maybe making PA suites only available in certain stations to make it into a community event of sorts. Why did it suddenly just appear in all our ships (particularly confusing, since mine was floating in the black at the time....)
You could talk about the rivalry between shipbuilders and one trying to get the Cobra Mk4 ready, whilst another tried the Asp Scout - which launch on different days. You could have a big fuss about bi-weave shields (which I love, as my tactics tend to be boom-and-zoom) with news leading up to them, before they launch on -say- Alioth and people who want to be the first to try one need to pile in and grab them.
People say the game lacks depth, and I think that's partially due to a missing story. I'd like to see it with some theatre added, and a real sense of the dramatic. It's not that easy as the game is played by so many people so differently that you can't script it for individual players, but you can lay down lore and news for the galaxy in an involving and dramatic way.
I'm not an especially accomplished writer, but I love Sci-Fi and i'd love this game to come with a healthy dose of George-Lucas-style Theatre!
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