What if. .. elite was set in ww2 instead?

What if you had a game that has the basic idea behind elite dangerous and put it in a ww2 setting . Would you play it. Power play would be axis vs allies. You can still pirate, trade and of course fight. Exploration would be difficult to do though. You start out with a small gunboat at some south America dock. And plot your own course from thare. Earning cash and rep to eventually buy a ship up to a light cruiser size. Think about. (I actually started to develop a game very similar to this idea but scraped it because it took to long I started it in 2012 scraped it in 2014. Only did the stating port and some concept art)
Other ideas.
Ww2 weapon skin packs for elite dangerous. These do not change the weapons stats only how they appear. Such as the huge cannon would look like a ww2 battleship gun. The large pulse laser could appear as a 40mm bofors. And so on.
I know these ideas suck but I can dream right.
 
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If it was in a medieval/feudal type setting, it might make more sense. As the world was far more fragmented then, with much less established governments. You could draw many parallels.

Elite Pirates -> Bandits/Highwaymen
Elite Traders -> Convoy Merchants
Elite Bounty Hunters -> Mercenary/Headhunters

And so on and so forth.
 
Think about it. Pirating Japanese supply ships in your Atlanta class cruiser. Making millions trading war materials to the British. Think assassins creed 4 black flag set in ww2 mixed with the freedom of elite dangerous.
 
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hmmm.... V2 strapped to my huge hardpoint on the FDL..

Could you imagine a 5in deck gun mounted to the bottom of you fdl. According to my calculations the huge cannon might be ALOT bigger than 5in. (Usually I would fight you saying the fdl needs a buff but I'm in a good mood because I'm finally telling my idea that I could write several books on.)
 
Nah, I don't think everything would transfer well to a WW2 plane setting, now, if it was a renaissance era ship setting, that'd have my attention. Piracy, bounty hunting, trading, the old naval super powers as the difference factions, various lords as the different powers, it all works.

Damn now that I think about it, someone needs someone to make that mmo.
 
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Got me thinking... I've played a lot of modded Silent Hunter 5 (WW2 submarine simulator) and atleast (crappy) Wing Commander movie took a lot from submarine warfare and films... Submarine might be the closest equivalent of space ship in ww2 era :cool: There were even (sloooow) dogfights between submarines, allthough they were very uncommon.
 
the idea starts falling apart if you think about it... no one would ever want to play for the germans.
 
the idea starts falling apart if you think about it... no one would ever want to play for the germans.

Why? There is lots of Games where people play the Germans
Table top or Computer




Victory at sea comes to mind, not first person but meh
 
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Nah, not true, everyone loves to play a bad guy.
yeah, well, it's one thing to play a idealized/romanticized version of a pirate. playing for an army that actually condoned genocide... and you know, that entire holocaust thing.
Hits too close to home for most people. I'm not jewish, but even in a game I wouldn't want to role play a german soilder during WWII. Even if I got to fly an Me.262.
 
yeah, well, it's one thing to play a idealized/romanticized version of a pirate. playing for an army that actually condoned genocide... and you know, that entire holocaust thing.
Hits too close to home for most people. I'm not jewish, but even in a game I wouldn't want to role play a german soilder during WWII. Even if I got to fly an Me.262.

Then any Nation in ww2 would be taboo, given history
 
Then any Nation in ww2 would be taboo, given history

true, every nation had their skeletons during WWII, Germans were the only ones that gassed and baked people in ovens based on religion.
Other games pull off WWII, but an open, immersive sandbox type game where you play a racist SS guard... meh. I don't see the attraction. but to each their own.
 
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