Here is the info I know so far...
Unlock at a rescue ship
15 Chemical Storage Units
10 Galvanising Alloys
20 Caustic Shard
10 Corrosive Mechanisms (in the Malestrom)
5 Caustic Tissue Sample (in the Malestrom)
Engineered ammo capacity Grade 1 at Meene - Phoenix Base total 7 plus 1
1 Mechanical Scrap
1 Vanadium
1 Nobium
Synthesis Caustic Sinks
1 Chemical Storage Units
1 Galvanising Alloys
4 Caustic Shard
2 Corrosive Mechanisms
What does it do? Per the game play it's a modified heat sink.
Once installed in a Utilities slot it is automatically operational. When the ship encounters a caustic cloud it absorbs the substance into it's sink. A yellow bar shows the rate of absorption. With a flashing yellow bar the sink is full then ready to be manually ejected. Then another sink comes online. As long as the sinks are operational the hull receives no damage. Note that I couldn't find a binding in the controls so it is used with a fire group for now to eject them.
I haven't timed it yet and someone else can do the testing. First impressions with light caustic damage it absorbs longer say 3-4 min. With heavy caustic damage it may not last more than a minute. Used wisely it will significantly add more playing time before returning to previous means of removing caustic damage.
Is it a one time unlock then purchase as many as desired? I don't know yet until many more players obtain them. Like a heat sink it is also an ammo reload item suggesting reloads in a xeno CZ base will work if the Devs didn't nerf it. So much for Decontamination limpets. Also can be restored landing in a
Feel free to add or update this info If I missed anything.
UPDATE: Players responding to this thread say it is a one time unlock then purchase as many as desired. Landing at an Ax planetary base under attack they like weapons can be restored.
Regards
Unlock at a rescue ship
15 Chemical Storage Units
10 Galvanising Alloys
20 Caustic Shard
10 Corrosive Mechanisms (in the Malestrom)
5 Caustic Tissue Sample (in the Malestrom)
Engineered ammo capacity Grade 1 at Meene - Phoenix Base total 7 plus 1
1 Mechanical Scrap
1 Vanadium
1 Nobium
Synthesis Caustic Sinks
1 Chemical Storage Units
1 Galvanising Alloys
4 Caustic Shard
2 Corrosive Mechanisms
What does it do? Per the game play it's a modified heat sink.
Once installed in a Utilities slot it is automatically operational. When the ship encounters a caustic cloud it absorbs the substance into it's sink. A yellow bar shows the rate of absorption. With a flashing yellow bar the sink is full then ready to be manually ejected. Then another sink comes online. As long as the sinks are operational the hull receives no damage. Note that I couldn't find a binding in the controls so it is used with a fire group for now to eject them.
I haven't timed it yet and someone else can do the testing. First impressions with light caustic damage it absorbs longer say 3-4 min. With heavy caustic damage it may not last more than a minute. Used wisely it will significantly add more playing time before returning to previous means of removing caustic damage.
Is it a one time unlock then purchase as many as desired? I don't know yet until many more players obtain them. Like a heat sink it is also an ammo reload item suggesting reloads in a xeno CZ base will work if the Devs didn't nerf it. So much for Decontamination limpets. Also can be restored landing in a
Feel free to add or update this info If I missed anything.
UPDATE: Players responding to this thread say it is a one time unlock then purchase as many as desired. Landing at an Ax planetary base under attack they like weapons can be restored.
Regards
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