So it seems that a recent post guessing at a more classical figure was a bit naive. It might be interesting to provide frontier with some feedback on what the credits per hour value honestly makes people happy. Avoid right or wrong but just be honest.
Stuff to think about:
- Current saves and balances don't matter, this is only for new players and new saves. Anyone who has tried to make credits is more rich than they have uses for now. Couldn't even give the stuff away.
- Reference your best experiences whatever they may be, and also what you would personally like.
More radically:
- Should credits just be removed?
- If engineering didn't exist, would you be okay with progressing on ships rather than power? Just not both.
- Are people just concerned with credits because of gold rush dope, ie, playing a game because the community is excited about a new way to earn money surf the wave of hype, and because there is zero real world need for credits, the game itself becomes chasing credits, and there always needs to be an ever increasing rush, because its only about the rush.
Speaking of ships:
- Would you happy if you just got one of every ship and free rebuy on every save? Unlimited ships.
- Is doing something token still interesting, maybe story based to experience getting it instead? Sounds okay to me.
- For anyone who doesn't want them for free, how much time do you think its fair to earn each ship?
- Many issues raised often reference a specific ship, the Anaconda. If the anaconda was bulk produced on a special pilots federation grant for 1 million each, does this change the dynamic of the problem? Maybe it would.....
So what's everyones favourite credits per hour? Example options.
- 20 million per hour.
- 60 million per hour.
- 100-150 million per hour.
- 200-250 million per hour.
- 300-500 million per hour or more?
Me? I think its one or the other.. either mandatory ship progression both horizontally and vertically throughout the tiers is reinstalled (20 million per hour). From playing this for 6 months plus, maybe longer, the progression experience was great. I think i had bought horizons even, but decided i wasn't ready for it and didn't bother engineering anything apart from the fsd. Only started engineering properly when i was ready, and yeah i still love elite.
If that is not possible, then yeh the sky is the limit. Might as well play credit rush, as obviously they're not needed by anyone for gameplay.
While grinding for my second character, after staring at the mission board for too long i think it seemed like sanity just to chop off the the last 6 digits of the numbers and round the minimum mission payments up to 1. Real world countries where the currency has inflated like that typically have negative associations.