What kind of anarchy is this?

Wanted to do some bounty hunting at ressource extraction sites in an anarchy system. Felt lucky when I discovered one whith a Federal Outpost, so I could get my bounties paid. But the RES is crowded with System Authorities. So I dont get a bounty on my head for attacking clean targets and those eagles dont do much harm to my viper, but isnt an anarchy supposed to be free of cops? Thought it would be a good idea to seek an anarchy system for bounty hunting since I believed I wouldnt have trouble with factions and security vessels.

it's nothing like the anarchy systems in the original game imo they were tough and Very dangerous systems.
 
I once got fined for having stolen goods in an Anarchy system so yeah... I don't think that word means what FD thinks it means.

Someone stronger than you demanded credits from you for a reason. I think it works out perfectly fine. Just not the way you wanted it to work out.

Contrary to what the MSM tell you, anarchists are not always anti-everything rioters.
 
Independent can be under patronage and under jurisdiction of major factions. If you have a bounty on your neck you feel this all the way through as both local faction and Feds ( in my case ) will hunt me down.

Anarchic system are more lenient but you can also be wanted by one of their factions ( usually the most influential one ) and here in lies the difference. It is not the entire system that wants you so you fly free most of the time.

If you haven't tried it yet grab a few dozen thousand on your neck and simply travel around and test it :) good fun for a while. Then interdiction starts to get more serious the more hunters you kill and the more sec patrols you fight off.

Yes I tried it and you get a very specific message by the NPC: "you are wanted in this SECTOR". Not "system".
 
Wut? Historical examples, and citations, needed.

Sure, for a start you may read Joseph Proudhon "What is Property? (Or, an Inquiry into the Principle of Right and Government)". It is one of most important foundation text of anarchism as a doctrin. Again, I won't bother diiserting about that here as:

1-this is only lousely related to OP request and ED overall vision of anarchy (reducted to chaos and anomy, which is regretable). So, not the subject.
2-I had countless talks about that. Most of the time with people won to the cause that anarchy was necessarly chaos, anomy, disorder, death, destruction, fall of humanity, barbary you name them. They couldn't be bothered reading anything else than distorted, poor definitions such as the estabishment one we had sooner in the thread. Prove me wrong. I gave you a starter. Dig in and see for yourself. Hell, even reading the wiki would be a good start.
 
Not exactly, no. No wonder why the word is so misused. I won't start a dissert on the subject, as this is not the place, but anarchy does not mean, (and has never meant) "no law". It means, if we need to make a crude sum up, "no authority". A true anarchist society is probably the most regulated, efficient society there is.

Like Libya. But seriously yeah the anarchy idea has been nerfed from what it was in the original - I remember trying to avoid those systems like the plague, as soon as you jumped in they were all over you.
 
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it's nothing like the anarchy systems in the original game imo they were tough and Very dangerous systems.

This is really what annoys me most about the "anarchy" systems. In the original Elite entering an anarchy system meant a lot of fighting to survive and reach the station. A novice player would never think of entering such a system.

Jumping in from the edge would be interrupted multiple times by an attacking ship (the equivalent of interdictions in today's game) and you could not jump away until the attacker (sometimes more than one) had been killed. It could take up to 20 minutes of hard fighting to reach the station. In a secure system you could make the trip in one jump, usually, and pirate attacks were rare.

By comparison the present game has much less distinction between high/low security and anarchy systems and the anarchies are, to be honest, a bit tame.
 
Yes I tried it and you get a very specific message by the NPC: "you are wanted in this SECTOR". Not "system".

Correct. Many players sadly lost their way into words and correct interpretation of phrase context. TBH I think most dont even READ comms nor full mission texts...

On the latter posts I agree that Anarchy should not be a safe haven for players but exactly the place where only the strong can actually call it home.

Can be a double edge and most players play from a safe balcony paying their fines and bounties and keeping themselves safe to everyone, so having no real safe havens would might push a lot more to this BUT then it could be balanced with appropriate Influence factors with the cartels and mafias on the anarchy systems so one would be moderately safe in their sectors.
 
The word anarchy is almost always mis-used in real life. In fact when people talk about anarchy they usually mean socialism or some form of transitional state. Not anarchy at all.

Anyway I wish that in Elite the term meant what it meant in the original. We need a way of telling which systems are dangerous. I have yet to find a system in hundreds visited that is dangerous, anarchy or not. And I have not traded in my starting ship or upgraded armour or weapons yet.
 
Not exactly, no. No wonder why the word is so misused. I won't start a dissert on the subject, as this is not the place, but anarchy does not mean, (and has never meant) "no law". It means, if we need to make a crude sum up, "no authority". A true anarchist society is probably the most regulated, efficient society there is.

Seconded.
 
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