What other games are we all playing?

This is the only football game anyone needs to play anyway!

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4 thieves would be probably too easy as sneak is very easy to abuse. 4 Wizards would be more of a challenge i guess.

Its my third playthrough. I did a second to get the other background sidequests i didn't get on my first run and do stuff i didn't do on my first run due to not understanding some things. Third run was because the new DLC dropped with a new background/background quest and the new classes/race.

There are also the 2 community made campaigns now included, so i guess ill do them as well at some point, although there are better community campaigns coming due to improvements in the dungeon maker.

If anything I think four wizards would be overpowered and they also have good stealth capabilities, with the ability to go invisible and fly. Even the strange concentration requirement isn't much of a downside with several casters.

I'll have to check out the community made campaigns, or start playing with the editor.
 
That is not the first thing that comes to my mind when I think of bearded ladies.

Enjoying MSFS Even though the last time they updated I had to redo windows to get it to work again never mind 130 GB download that takes a day with their weird distribution tactics.
 
If anything I think four wizards would be overpowered and they also have good stealth capabilities, with the ability to go invisible and fly. Even the strange concentration requirement isn't much of a downside with several casters.

I'll have to check out the community made campaigns, or start playing with the editor.

4 wizards would be powerful, but in dungeons with limited rest opportunities you're going to run out of the powerful spells quickly. And while you will do good at range, if enemies engage in melee with you, you're HP is going to drop.

Technically speaking, you can turn your wizards into tanks. First take the sellsword background to give yourself medium armour proficiency, and then burn a feat on getting heavy armour proficiency later. Otherwise you are limited to a max of 15 AC with cloth until you can get some magical items to bump that up. The Empress Garb Chain (cloth armour) is nice, but its late-ish game and you can only have 1.
 
4 wizards would be powerful, but in dungeons with limited rest opportunities you're going to run out of the powerful spells quickly. And while you will do good at range, if enemies engage in melee with you, you're HP is going to drop.

Technically speaking, you can turn your wizards into tanks. First take the sellsword background to give yourself medium armour proficiency, and then burn a feat on getting heavy armour proficiency later. Otherwise you are limited to a max of 15 AC with cloth until you can get some magical items to bump that up. The Empress Garb Chain (cloth armour) is nice, but its late-ish game and you can only have 1.

Four wizards is four times the number of wizard spells and very few dungeons had particularly limited rest opportunities. I can foresee some issues in the vampire dungeon, but the solutions aren't hard to anticipate either.

Most of the AC on my characters didn't come from their armor. A decently high dexterity, bracers of defense/ring or cloak of protection, and an armor spell is good for a 20 AC by the middling levels and later on fly pretty much removes the opportunity to be attacked in melee by anything that can't also fly. Enemies dispel stuff far too infrequently (not sure it ever happened in my first playthrough), and concentration almost never fails if one takes the concentration feat and has passable will saves.

I never got the Empress Garb as I distributed my reputation increases rather sub optimally and never found an imbued chain shirt.
 
Four wizards is four times the number of wizard spells and very few dungeons had particularly limited rest opportunities. I can foresee some issues in the vampire dungeon, but the solutions aren't hard to anticipate either.

Most of the AC on my characters didn't come from their armor. A decently high dexterity, bracers of defense/ring or cloak of protection, and an armor spell is good for a 20 AC by the middling levels and later on fly pretty much removes the opportunity to be attacked in melee by anything that can't also fly. Enemies dispel stuff far too infrequently (not sure it ever happened in my first playthrough), and concentration almost never fails if one takes the concentration feat and has passable will saves.

I never got the Empress Garb as I distributed my reputation increases rather sub optimally and never found an imbued chain shirt.

Empress Garb is a craftable item, so all it requires is reasonable rep with the Arcaneum or finding a primed chain shirt, which admittedly can be hit or miss.
 
Well, finally extracted all the juice out of Witcher 3 last night.

A great game, one I'm sorry to leave behind.

Suppose I should finally finish Skyrim as well.
 
Is that best played standing up?
I do all my gaming standing up (and I don't do VR ... yet). I started standing up to do computer stuff at work a few years ago, for the same reason Ralph described. I know, tmi.

And I also played WoTs but no more; only WoWs. I avoided WoTs for a few years after its launch because I couldn't get my head around tanks from all nations being on the same team. I played Steelbeasts when WoTs came out; SB being a proper armored warfare game. fwiw
 
Been playing MechWarrior 5 again. New updates are nice.

Not using melee much, on the account of 'it's still got guns if it's still got arms', but the new environment types, improved AI, and tougher missions are a pleasant upgrade.

I've also been messing with the game's TAA parameters to get it to look less like crap and run better, with modest success.

I couldn't get my head around tanks from all nations being on the same team.

Captured materiel pressed into service...or eBay.
 
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