What Update 1.15 Should Have

I agree with basically everything everyone already listed. So I'll try to list things people haven't mentioned yet.
Everything in Bold is what I consider to be my most wanted or important features.
  • Giraffe and Rhino Guest Feeding. Giraffe Feeding being the most important one, it's a key feature in many modern zoos.
  • Other animals feedings include Giant Tortoises, Hippos, other ungulates like Zebra and Deer)
  • Scratch points. Just like sniff point have certain objects that work as scratch points for animals to rub up against.
  • New bedding options. Sleeping rock, sleeping basket, sleeping tree etc. I would love for animals to be able to sleep in more realistic areas.
  • Sandbox option to turn off scars
  • Flexi Color Paths
  • More Water Behaviors. Allow certain animals to splash, play and roll around in shallow water.
  • Running Water for creating more realistic streams and rivers
  • Not so much a free update thing but please Frontier, more rocks. Jagged cliff rocks, more faux styles, kopje basically anything at this point
  • Flexi Color Trees to better depict changing of the seasons
  • Rotational Habitat gates. Allow animals to rotate between habitats so it's easier to manage inbreeding, also makes the game more realistic
  • Gift Shops and Gift shop pieces
  • Sea Lion Show
  • Animal Amphitheater, allow certain animals to be taken to a show to educate guests as ambassadors
  • Null elevated path
  • Different Skyfari ride more akin to something like the one at Oakland Zoo
  • Splash Pads for Guests (mainly children)
  • Playgrounds
  • Null Vista Points, tour points and animal talk points
  • New Food options like in Planet Coaster
  • Null Waterfalls from Aquatic Pack
  • Updated Signs in the style from the past few packs for all the animals
  • More Billboard options. Curved, Borderless in all sizes
  • More Fonts
  • Zoo Map feature (something like a more updated version from ZT2)
  • Simpler Trade Center UI
  • Terrain Paints like from ZT2 and JWE
  • Guest Misters for hot days
  • Guest and Animal shades (LideR has an awesome blueprint for this, but building these on your own is very difficult)
  • Shade points. Areas where guests and animals will actively seek out shade
  • Drinking Fountains for Guests and water bottle refill stations
  • 2 in 1 Trash cans where one side is garbage the other is recycling
  • More Effects like fire, thinner waterfalls, smaller water splashes, waves, rain, snow, sand blowing
  • Strobe lights and lights that mimic lightning
  • Blinking Lights, Color Changing Lights
  • More foliage that blows in the wind
  • Null Benches and Tables
  • Events (Weddings, parties, birthday parties, meetings, gatherings etc)
  • Smaller Walkthrough Exhibits for Butterflies and the Sloth
  • Non Walkthrough variant of the Walkthrough Exhibit
  • Greenhouses for feeding animals fresher food. For franchise this could add a tier 4 to food for certain animals.
  • Gardeners. New staff type that waters plants and hoses certain things down in the zoo, so aka grounds crew.
  • Guest Photo Ops. I see a lot of zoos that ask me if I'd like my picture taken in front of certain things, so why not in PZ?
  • Bus or Car tours
  • More Natural Enrichment items. Leaf piles, sticks, bones, trees (for rubbing against or eating from)
  • Null Enrichment Items. Mud Bath, Hammock, Forager, scratching posts, water jets, etc
  • Realistic Sprinklers for gardens
  • Keepers hiding animals food. Have certain trees or rocks where a keeper can walk in and hide the animals food for them to find.
  • More mother and baby animal interactions (Giant Anteater riding on moms back as an example)
  • Staff Vehicles
  • Ability to sell baby animals in Sandbox
  • Touch Pools
  • Animal Bone Tables for guests to examine and learn about (Skulls, Horns, Tusks, Tortoise Shells, etc)
  • Movie Theaters (Considering we can already make movies this is more just about the seating areas)
  • Climbing Towers for Guests
  • Carousel
  • Zoo Mascots
  • Live Music (Bands playing on stage)
  • Moving in the wind Flags for every country
  • Selfie Points (Guests can take selfies in front of whatever you want)
  • Any new moving Objects. I've heard a lot of people talk about how the game at times can feel static so any new objects that move or adding in a feature that has the ability to rotate pieces on any axis would be great!
  • More Map Skirts. City, Beach and Forest come to mind.
  • Terrain Selector. (Ability to select desired brushes before going into the map)
  • One way paths
  • And last but not least, obviously Aviaries and Bird demonstrations.
Vey good list. Alot of actual gameplay changes, I like this.
 
Nice list - here would be my top 10 from your list

  • Giraffe and Rhino Guest Feeding. Giraffe Feeding being the most important one, it's a key feature in many modern zoos.
  • Other animals feedings include Giant Tortoises, Hippos, other ungulates like Zebra and Deer)
  • Scratch points. Just like sniff point have certain objects that work as scratch points for animals to rub up against.
  • New bedding options. Sleeping rock, sleeping basket, sleeping tree etc. I would love for animals to be able to sleep in more realistic areas.
  • Sandbox option to turn off scars
  • Flexi Color Paths
  • More Water Behaviors. Allow certain animals to splash, play and roll around in shallow water.
  • Running Water for creating more realistic streams and rivers
  • Not so much a free update thing but please Frontier, more rocks. Jagged cliff rocks, more faux styles, kopje basically anything at this point
  • Flexi Color Trees to better depict changing of the seasons
  • Rotational Habitat gates. Allow animals to rotate between habitats so it's easier to manage inbreeding, also makes the game more realistic
  • Gift Shops and Gift shop pieces
  • Sea Lion Show
  • Animal Amphitheater, allow certain animals to be taken to a show to educate guests as ambassadors
  • Null elevated path
  • Different Skyfari ride more akin to something like the one at Oakland Zoo
  • Splash Pads for Guests (mainly children)
  • Playgrounds
  • Null Vista Points, tour points and animal talk points
  • New Food options like in Planet Coaster
  • Null Waterfalls from Aquatic Pack
  • Updated Signs in the style from the past few packs for all the animals
  • More Billboard options. Curved, Borderless in all sizes
  • More Fonts
  • Zoo Map feature (something like a more updated version from ZT2)
  • Simpler Trade Center UI
  • Terrain Paints like from ZT2 and JWE
  • Guest Misters for hot days
  • Guest and Animal shades (LideR has an awesome blueprint for this, but building these on your own is very difficult)
  • Shade points. Areas where guests and animals will actively seek out shade
  • Drinking Fountains for Guests and water bottle refill stations
  • 2 in 1 Trash cans where one side is garbage the other is recycling
  • More Effects like fire, thinner waterfalls, smaller water splashes, waves, rain, snow, sand blowing
  • Strobe lights and lights that mimic lightning
  • Blinking Lights, Color Changing Lights
  • More foliage that blows in the wind
  • Null Benches and Tables
  • Events (Weddings, parties, birthday parties, meetings, gatherings etc)
  • Smaller Walkthrough Exhibits for Butterflies and the Sloth
  • Non Walkthrough variant of the Walkthrough Exhibit
  • Greenhouses for feeding animals fresher food. For franchise this could add a tier 4 to food for certain animals.
  • Gardeners. New staff type that waters plants and hoses certain things down in the zoo, so aka grounds crew.
  • Guest Photo Ops. I see a lot of zoos that ask me if I'd like my picture taken in front of certain things, so why not in PZ?
  • Bus or Car tours
  • More Natural Enrichment items. Leaf piles, sticks, bones, trees (for rubbing against or eating from)
  • Null Enrichment Items. Mud Bath, Hammock, Forager, scratching posts, water jets, etc
  • Realistic Sprinklers for gardens
  • Keepers hiding animals food. Have certain trees or rocks where a keeper can walk in and hide the animals food for them to find.
  • More mother and baby animal interactions (Giant Anteater riding on moms back as an example)
  • Staff Vehicles
  • Ability to sell baby animals in Sandbox
  • Touch Pools
  • Animal Bone Tables for guests to examine and learn about (Skulls, Horns, Tusks, Tortoise Shells, etc)
  • Movie Theaters (Considering we can already make movies this is more just about the seating areas)
  • Climbing Towers for Guests
  • Carousel
  • Zoo Mascots
  • Live Music (Bands playing on stage)
  • Moving in the wind Flags for every country
  • Selfie Points (Guests can take selfies in front of whatever you want)
  • Any new moving Objects. I've heard a lot of people talk about how the game at times can feel static so any new objects that move or adding in a feature that has the ability to rotate pieces on any axis would be great!
  • More Map Skirts. City, Beach and Forest come to mind.
  • Terrain Selector. (Ability to select desired brushes before going into the map)
  • One way paths
  • And last but not least, obviously Aviaries and Bird demonstrations.
 
Well, to me, besides more species and some subspecies (like the ones I wanted that latest zoo building game to have and include), nothin much. Perhaps this idea (if not too hard): Zoopedia showing which habitat animals had to be in indoor-type habitat (no openings except staff doors) if that game will have larger pythons and green anacondas (might be way to big for exhibit), and also flying birds like parrots and birds of prey. Also fish species (like clownfish, arapaimas and piranhas) and that's the only king of vertebrates not adoptable in that game.
 
I'd add that I'd like to see aging turned off but breeding/birth still allowed (in sandbox only of course). I'm playing sandbox, sometimes I just want to create a 'perfect' bison herd with the 'perfect' number of babies and then put the adults on contraception to freeze them at that exact population and age permanently so that I can just enjoy looking at them forever. I can spend the next 28 hours building and go back and still admire my bison herd exactly as I left it.

As it is I have to pick between no babies and having to micromanage everything (even if I turn off death through aging I have to get rid of babies that grow into adults and replace animals that become sterile with age). I just want to set things up as I like them (pay attention to my bison long enough for the exact right number of offspring to be conceived, but the male on contraceptives, have my perfect herd) and then be able to leave it for hours at a time and come back later and still get to admire what I built with the exact population of animals I envisioned.
 
Last edited:
Back
Top Bottom