Regardless of skill I can mine Plat in a plat hotspot faster than I can mine trit in a trit hotspot
Ofc, but the thread is about fueling a carrier in the black where mining platinum then selling and buying tritium is not an option
I'm well aware that platinum can be mined twice as fast (at least) and 1t of platinum can buy 5 tons of tritium, so getting tritium by platinum is like 10 times faster than mining tritium alone.
And generally speaking i woudnt mind if they would make carriers run on platinum, but they could as well improve fuel efficiency once more.
If they double it again, we could jump 16 times on a single tank but then again, why stop here? they can double it again and we could jump 32 times on a single tank
and so on.
I'm not sure why you're trying to defend a weak time sink excuse for a game mechanic that nobody would mistake for good.
No, i'm not defending it, i'm just pointing out that
git gud is valid for mining too, not only for surviving in Open.
So carrier refueling it's FDev's design choice for carriers.
I dont see it as a weak time sink - just a gameplay mechanic to balance (the extremely powerful) carriers by incurring some downsides when someone moves a carrier out of the bubble.
They're huge mobile bases that imo were supposed to stay in the bubble initially - just remember they had no UC and the initial range was like 2 jumps per 1000t of tritium
And they caved in by improving considerably the fuel efficiency (they doubled it, then they doubled it again)
You complaining about this would be like complaining about military fuel in old Elite games, with the mention that you could not mine military fuel in FE/FFE