I decided to try the Thermal Shock experimental effect on my size 4 fixed beam on my Conda. My question is, what exactly is the benefit of this EE? I assumed it would be useful against ships with really strong shields by causing them to take heat damage while their shields are still up, but I've yet to see an NPC be destroyed by overheating. In every battle so far (I just added this EE last night), I've had to take the ship down to 0% hull to destroy it.
I have seen some strange behaviors, however. I was using this weapon on a FDL, and the ship just stopped moving for a bit. I think I said "thank you" out loud, as it made it very easy to target. At the time I attributed it to AI glitching, but then I started to wonder if perhaps this was a side-effect of TS... Does overheating cause module failure in NPC ships? Are there any other benefits to using TS? If I end up in a PvP battle, will this offer me any advantage at all, or can a player just counter using heatsinks?
I have seen some strange behaviors, however. I was using this weapon on a FDL, and the ship just stopped moving for a bit. I think I said "thank you" out loud, as it made it very easy to target. At the time I attributed it to AI glitching, but then I started to wonder if perhaps this was a side-effect of TS... Does overheating cause module failure in NPC ships? Are there any other benefits to using TS? If I end up in a PvP battle, will this offer me any advantage at all, or can a player just counter using heatsinks?