Couldn't get connected when I tried yesterday (...and now it's too late in the evening), so I jumped into the SRV training mission, just to have a looksie, and...
Maybe it was always like this, and I just never though of it, and I do not cherish the idea of sounding ungrateful, but I find myself really,
really no fan of the auto-exposure that is going on.
I can't say for sure whether we are talking slightly mistargetted (ship instead of camera (EDIT: ...or rather 'instead of histogram'..)) tonemapping of HDR output, or the at least equally likely case of the Joo Janta 200 peril-sensitive canopy doing its job admireably, but you have this really nearby star hanging in the sky, in this mission, and if my ship or SRV is facing away from it, it lights the surface nicely and warmly; However, once I turn the vessel/vehicle to somewhere around perpendicular to it, everything dims, and I have to say my mood sank right along with the lighting.
Ok, so the canopy protects us from the strong light - I'm fine with that -- but in VR I can look around, and I imagine this is something that makes the effect considerably more jarring to VR users, than to monitor players with their fixed camera; I can look through the side window, right at the star, before any dimming takes place, so while everything is bright (...and it looks really nice), but as soon as the ship turns to face the light, it's glum curtains down. :/
I'll admit I have
always been rather sensitive and adverse to the colour grading set shifts games do, when they want to change the ambience from locale to locale.
EDIT: On another note, from the beta: I must say the Mamba was a bit of a treat in VR, on account of its range of visual bits to binocularly feast one's eyes on, at different distances; Those prongs may irritatingly block one's view, but between them, the canopy baffles, the comfortably pushed forwards dashboard, the floor, and the side consoles, they really help with giving a sense of scale to one's view. (EDIT2: Usually everything outside is just to big and distant for stereo vision to work.)
EDIT3: Ok... Stayed up a bit, against better judgement, and notice that fog at barnacle sites that is still occasionaly rendered only for one eye… (
Now, to bed!)