i'm using a bunch of different ships for conflictzones (and bhing)
eagle loadout a: full MC
eagle loadout b: beam, mc, cannon
cobra mkIII: burst, pulse, small mc, small seekers
DBE: full MC
FDL: huge mc, burst, pulse, beam, seekers
krait mkII: fighter, large beam, 2 large mc, medium pulse, medium seekers
python: 2 large pulses, 1 large burst, medium seekers, medium pulse
corvette: fighter, 2 huge MC, 2 medium pulses, large seekers,small mc + small pulse
cutter: fighter, huge beam, 2 large + 1 medium frag, medium mc, medium pulse turret, medium seekers
i have sported various frag loadouts for some time (frag courier, frag cobra, frag fas, frag python) - and also a railgun and a plasma DBS. weapon choice is for some dictated by special effects to apply. seekers are great in cz against eagles and fighters, and good to strip chaff.
- bi weave shields thermal reistant for fast recharge
- pulses to apply emissive to buff gimbal tracking
- corrosive MC to buff damage and armour piercing
- beam with thermal vent to keep the ships running cool
- medium pulse and burst lasers focussed, all others G1 longrange
- seekers with drag munition on the slower ships
- overcharged multies either with autoloader or incendiary
- corrosive multis with ammo increased
- frags with G3 ammo increase for 6 shotspre reload
- ion a cz, point defense help.