Sorry, Riverside, but I just cannot agree with your optimistic appraisal of the situation. Pre-Odyssey (post-Beyond) I found exploration to be hugely fun-traveling all the way beyond the Formadine Rift, and to the very edge of the Galaxy. Now I am finding the exploration to be nothing but a chore, even within the small area I have limited myself to for the time being. The Artemis Suit, the Genetic Sampler and the Heat Map all represent massively missed opportunities for enhancing exploration game-play. Volcanic Sites seem dull and lifeless, and there is no danger or engagement game-play associated with exploration (the genetic sampler is just point and click, as is SRV based exploration). Sure, having extra planets to land on is cool.....but that is simply insufficient to hold my interest.
That you don't like it as much doesn't make it bad. I don't like the ground combat, I am simply not doing it. It could be amazing FPS play but I'm not interested in wielding a handgun in a game that also offers armed & armoured spaceships
The game has been dumbed down enough over the years, I'm taking this as a rare positive step. I will be disappointed (but not surprised) if it returns to simply telling players where things are, rather than where to look.