When you don't log in because you remember there is more grinding to do...

I probably should have never set my goals on taking my Vulture, The Ronin on Distant Worlds 2. Now I must get all the stuff to upgrade its FSD sufficiently for my goals, which involve doing the same thing over and over and over and over again. Now I hear of the Guardian module FSDs through the grapevine...

Am I kidding myself? This isn't the game I signed up for, but if I want to pretend to hang with the big boys, this is what I must deal with. There isn't a better way other than just giving up the ghost and taking my Cobra or the like. If you want to hang, you have to put in the work, but that isn't really why I play this game.

It's my choice, and I know it, but knowing the option is there, I'm driven to want to achieve it. The cost, however, seems to be more than I'm willing to stomach, so I'm at a bit of a loss. Maybe I just don't have what it takes.

I haven't been able to bring myself to login in more than a month. :( This isn't the game I wanted to play.

What a strange predicament I find myself in.
 
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I probably should have never set my goals on taking my Vulture, The Ronin on Distant Worlds 2. Now I must get all the stuff to upgrade its FSD sufficiently for my goals, which involve doing the same thing over and over and over and over again. Now I hear of Guardian module FSDs through the grapevine...

Am I kidding myself? This isn't the game I signed up for, but if I want to pretend to hang with the big boys, this is what I must deal with. There isn't a better way, other than just giving up the ghost and taking my Cobra or the like. If you want to hang, you have to put in the work, but that isn't really why I play this game.

It's my choice, and I know it, but knowing the option is there, I'm driven to want to achieve it. The cost, however, seems to be more than I'm willing to stomach, so I'm at a bit of a loss. Maybe I just don't have what it takes.

I haven't been able to bring myself to login in more than a month. :( This isn't the game I wanted to play.

What a strange predicament I find myself in.

This isn't a jab, it's just an observation. You've decided to do something that isn't easy, nor expected. You want the satisfaction of completing an unusual task. You really do have to trade effort, for results.

I don't know how much time you have, compared to how much work is left, to be prepared to bring your Vulture along, but couldn't you spare a game session for now, and get back to that FSD next time?

Good luck Commander. I hope you manage to reach your goal, without removing the fun of accomplishing it.

Fly crazy, Commander. o7
 
I've been struggling a bit too...turn the game on, talk to ASTRA, check the eyetracker and HOTAS settings, fire up the mission board...assassination missions and 2 wing trade for ridiculous amounts of cargo [sad].

Check EDDB for the latest and best trade loop...looks like I'll be doing that in the Python since it's all from outposts. Try to make a choice between res sites again in the T-10 or head off Imp Slave trading in the Python, Jeez...note Steam messages in the bottom corner of the top monitor that all my friends list of former long term E-D players are all playing ARMA 3...Discord making noises too... new tanks DLC, Hmm...looks at EDDB again :(

I really want to get back to the grindstone to be earning some credits to buy another Anaconda for heading out again without having to sell my T-10 (several silly rebuys), but that's exactly how E-D feels now. A grindstone of effort occasionally interrupted by mediocre gameplay...I look again at the mission board, just plain wishing for something else to be there.... turn E-D off and play some ARMA instead.

I had a lot of fun in ARMA as I always do...something that's been missing from E-D (unless you're Stigbob) for some time. Maybe I've just been playing too long or don't have a nice уша́нка and Jo Stalin moustache like Bob's... maybe I should dig my old genuine rabbit pelt уша́нка from the loft and wear it to play E-D next time?

Opinions may vary...and contain nuts, of course :)

The photo is for Stigbob...you need to get to know some genuine Russian veterans to get one like mine, товарищ [yesnod]

PqMnOFv.jpg
 
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I've been to nearly all the known nebulae in our quadrant of the galaxy in my Vulture, and yet dealing with the Engineers is making me second guess my play style choices for something which many people seem to do much more proficiently. Guardian tech? What what? My goodness...

There's plenty of time, but my motivation is waning. We'll see how it goes, and I'll more than likely pull it together, but honestly, this isn't my style of play.

Thanks for letting me vent a bit here. I really only have myself to blame for this, I suppose, though I do somewhat question the gameplay methodology behind it. On the other hand, many others seem to have a much better time of it than I do. I'm just not as driven for this sort of thing.
 
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I totally am struggling with the same issue WR3ND.
From my perspective I have already done my grind to G5 engineers (18 ships). I know it's optional to redo it all, but I just haven't got or won't commit all of my game time to it again for no good reason that I can see.
I find myself mostly playing other games recently l, which is unexpected.
Even my wingmates have left for sunnier pastures for the same reasons, it's a bit quiet in our PG.
 
About six of us in two wings trekked out one of the Guardian sites about 1k ly's away, just to see the ruins. We were able to pass the time away joking and talking, it's a bit of a haul.

We all landed and deployed our SRV's and decided to try to unlock the artifacts and get a feel of the place.

Between us, we got to the end results but many of us concluded that doing the circuit the number of times required to collect all the items required was a no-go.

There's no entertainment value or enjoyment after doing the circuit a couple of times, and the rewards aren't compelling at the moment.

Shame really, it seems that the answer to game play is more repetitive grind. After an investment of several k's of hours, I'm more protective of my time in-game.

FD needs to remove the AX limit, the Guardian grind to a large degree and let loose the alien NPC's.

I sense that the alien slow-walk is slowly choking the game's life.

I've observed that in our wing, play activity is down. FD I'm sure has the information that would indicate if this is true game-wide.

What's to be done, FD decides.
 
This isn't a jab, it's just an observation. You've decided to do something that isn't easy, nor expected. You want the satisfaction of completing an unusual task. You really do have to trade effort, for results.

I don't know how much time you have, compared to how much work is left, to be prepared to bring your Vulture along, but couldn't you spare a game session for now, and get back to that FSD next time?

Good luck Commander. I hope you manage to reach your goal, without removing the fun of accomplishing it.

Fly crazy, Commander. o7

I think the thing is though (at least from my perspective) once you've done it a few times for a few ships the thought of doing it again is <colourful adverb for off-putting>. It is a challenge the first time, the second time it's easy the third time you just want it done because you want it in preparation for some other task.
 
This isn't a jab, it's just an observation. You've decided to do something that isn't easy, nor expected. You want the satisfaction of completing an unusual task. You really do have to trade effort, for results.

I don't know how much time you have, compared to how much work is left, to be prepared to bring your Vulture along, but couldn't you spare a game session for now, and get back to that FSD next time?

Good luck Commander. I hope you manage to reach your goal, without removing the fun of accomplishing it.

Fly crazy, Commander. o7

Truth be told, my heart is on my shoulder here, and I've said more than I normally would. I have my strengths, but I am human after all, for what it's worth. It'd be a little embarrassing for me, and perhaps it rightly should be, but I have enough confidence in myself to shrug it off. I can, begrudgingly, admit my own weaknesses. :)

I'll do what I can, and I'll more than likely get there. It just seems odd to me that this is the game I ended up playing and chose to do so when I could be out in the black, enjoying the game for what it has to offer, from my point of view.
 
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Kind of the same issue for me. Actually i did not play ED much since probably SLF release, but 3.0 made it worse. When it was released, with all the changes they did to engineering i wanted to upgrade few ships from the start, to compare how they will perform and how fun the process will be. I bought myself brand new corvette with supposed outfitting and brand new vulture. I did a lot of 1-roll upgraded ships in 2.x, and last iteration was even fun - a couple of evenings for a full ship, and experimenting with different modules was reasonably fast, so i expected it to be fun, with all the changes supposed to make it less grindy... and i was totally wrong. I started to look at what i need (using inara of course, since ingame tools are still non-existent) and started to realize that it will be chore after chore after chore after chore... visit one trader, visit other trader, get few G5 mats from HGE-s... in all the time since 3.0 release i managed to upgrade a pair of FSD-s, a pair of thrusters and one shield. Mostly during few particularly uneventful night shifts at work, simply because i had nothing better to do.
I never felt like this about ED before, even when i was tired of it and took like ~half a year breaks. 3.0 did something... like it added a lot of things to do in terms of engineering at first glance, but it made them so mind-numbingly boring at the same time that this made me not want to play the game at all... must be some weird psychological thing, but it is not the first time it happened with games in my experience, and it has nothing to do with just getting bored/tired of them.
 
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Farseer and the increased range FSD is one of the easiest mods to unlock, I really don't think that one can be described as a grind.

If you didn't need the Guardian booster before you heard of it, you can still do without it now. In fact, I think you'll have trouble finding room for it in a Vulture anyway, even when it's back in the game.

If you don't want to log in because your objective requires some kind of grind, the solution is simple: change your objective before logging in!
 
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Elite:Ennui

its a thing.

now I just log in sign up for a match on the pvp hub pew and switch off.

I am gradually whittling down my rebuy cash. once that has gone I can't see myself grinding credits again.
 
Yup, I'm with you Wrend. I've logged in for about an hour in the last 6 weeks, and honestly, I have zero motivation to grind and finalise the bits I want to.

I mean, really, does it have to be like this? Are there not ways to make achieving goals in the game fun?

DWII will be fun, but mainly because of the people. the grinding is sending the people, and the fun, away...

Z...
 
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I probably should have never set my goals on taking my Vulture, The Ronin on Distant Worlds 2. Now I must get all the stuff to upgrade its FSD sufficiently for my goals, which involve doing the same thing over and over and over and over again. Now I hear of the Guardian module FSDs through the grapevine...

Getting the materials needed for a max G5 FSD increased jump range mode with the desired special effect doesn't take long. Even unlocking and getting rank 5 with Farseer isn't that time consuming.

If you have ignored the materials since 2.1, then it might be a bit more time consuming.

I understand the problem that collecting materials might require doing something you might not want to to do for a few hours. Datamined wake exceptions are a bit tedious to get and might require you to scan wakes for about two hours.
Chemical manipulators are highly annoying to get if you don't want to kill clean trading ships, I get them from the material trader in exchange of higher grade materials.
Arsenic is around 2h of driving around on a planet surface.

To get to max G5 FDS increase you will probably need the materials for 10 tires.

Overall I expect it to take less than 10h to collect everything.

I think the important thing is to do the material collecting and engineering as a side project and not concentrating on just doing that. Take missions with high grade material rewards even if you don't need the materials as you can trade them for materials you need.
Make it a habit to scan all ships in super cruise.
If you don't like to drive around in an SRV, just drive around for 30 minutes and collect everything - don't concentrate on getting Arsenic. Everything you collect is useful as you can trade it for those mats you need.
Similar with wake scanning, go outside of a station and scan all wakes for the amount of time you find acceptable. Then do something else.

Don't try to get all of X you need in one go.
 
Yup!
It's still boring to upgrade with the engineers.
Not at all as bad as it used to be...
But still boring.
It's always a relief to be done with an upgrade. :)
 
You could just spend some time collecting lower grade mats and anything else and then going to the mat traders. Check your data and mats and see if you're sitting on a heap of high grade stuff so you can trade some of it across.
 
...
Overall I expect it to take less than 10h to collect everything.
...
That is just like... 1.25 work days doing things that one does not want to, which are mind-numbingly boring, tedious, and generally not fun. Why would anyone want to do such a thing to get something in a videogame that is supposed to be fun? This certainly requires very special mindset...
 
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