You can't. And it doesn't use power anyway. It's not a suit mod.How do you turn off an audio masking mod?
You can't. And it doesn't use power anyway. It's not a suit mod.How do you turn off an audio masking mod?
The suit has sensors that are able to convert vibrations on nearby surfaces into sound, in a similar manner to how a laser microphone can pick up sound on a window of a building a good distance away. This is how it is able to detect footsteps and other collision sounds like the maintenance hatch falling and clanging to the ground after being cut.Perhaps that's what the audio masking mod actually does; break or disable a component that weapons sold on the open market are required to have by law. Or if not, that's how I'd headcanon it.
The suit has sensors that are able to convert vibrations on nearby surfaces into sound, in a similar manner to how a laser microphone can pick up sound on a window of a building a good distance away. This is how it is able to detect footsteps and other collision sounds like the maintenance hatch falling and clanging to the ground after being cut.
Audio masking as a weapon mod jams these sensors at the moment of firing the weapon in order to disguise the firing sound and prevent it from being picked up.
That's what I thought. Metatheurgist's advice seems pointless.You can't. And it doesn't use power anyway. It's not a suit mod.
No, you should turn it off when you don't need it. It uses a lot of power.![]()
That's what I thought. Metatheurgist's advice seems pointless.
Did... Everyone actually think you were serious?