Hey all,
Jumped back in to the game to help defend Sol yesterday, first time in-game proper in a while. Found a Threat 4 AX Weapons Fire Detected, thought it'd be a relatively easy way to break myself back in to AX Combat. Two Medusa. Most AI AX Allies jump away. I had a go, but a bit too much for out of practise me, especially as a good chunk of the AI AX ships fled the instant the Interceptors appeared, and those who remained didn't survive long.
I pop in later with a friend, find another instance and take down a Basilisk, before things go quiet - no more Thargoids showing up. Fly around for hours finding nothing but the odd Scout. The other weird thing was that, first, there were barely any AX Signal Sources. Perhaps one or two revealed after scanning the Nav Beacon. Secondly, our instance was constantly out of sync when it comes to these Signal Sources, my friend would find one, but it simply would not appear for me, and the other way around. We could each enter the instances found by the other, for the most part, by following the others team beacon thingy, but there was often nothing going on.
One time he found an instance with an Interceptor, but decided to run away as I was still on my way. I arrived just in time to see him jump away. However, for me, there was no Interceptor in the instance, just a bunch of random, wanted, non-AX NPCs flying around.
Friend was also trying to collect some of the Thargoid materials that were already there when we entered another dead instance. They kept moving away from him - as if bumped - whenever he tried to scoop them up. He wasn't bumping them of course, he knows how to manually collect things, it just didn't work. Weird.
So, things were VERY glitchy last night, plus there were barely any Thargoids to fight. We started off in Mobius, but switched to a small PG to see if that helped things. It didn't. Something was seriously wrong last night. Have the updates broken something? Regular flying around felt ok, but I could see my friend constantly micro-rubber-banding as he flew around. For example, he'd be cruising along at a steady 40ish - going to scoop something - but, from my perspective, his ship was constantly accelerating / slowing - I could see rear / front thrusters firing alternating fire. Quite glitchy. Then there were very long jump tunnel times, it took me a couple of minutes after the count-down reached zero before my ship actually jumped a couple of times. I put that down to being in Mobius though, so perhaps there was a commander with a poor connection or something nearby.
I'm going to double-check all my network settings - specifically port forwarding - as things have been reset by Update in the past. He actually lost a load of his keybindings after one of the recent updates - not had that in a long while myself.
Jumped back in to the game to help defend Sol yesterday, first time in-game proper in a while. Found a Threat 4 AX Weapons Fire Detected, thought it'd be a relatively easy way to break myself back in to AX Combat. Two Medusa. Most AI AX Allies jump away. I had a go, but a bit too much for out of practise me, especially as a good chunk of the AI AX ships fled the instant the Interceptors appeared, and those who remained didn't survive long.
I pop in later with a friend, find another instance and take down a Basilisk, before things go quiet - no more Thargoids showing up. Fly around for hours finding nothing but the odd Scout. The other weird thing was that, first, there were barely any AX Signal Sources. Perhaps one or two revealed after scanning the Nav Beacon. Secondly, our instance was constantly out of sync when it comes to these Signal Sources, my friend would find one, but it simply would not appear for me, and the other way around. We could each enter the instances found by the other, for the most part, by following the others team beacon thingy, but there was often nothing going on.
One time he found an instance with an Interceptor, but decided to run away as I was still on my way. I arrived just in time to see him jump away. However, for me, there was no Interceptor in the instance, just a bunch of random, wanted, non-AX NPCs flying around.
Friend was also trying to collect some of the Thargoid materials that were already there when we entered another dead instance. They kept moving away from him - as if bumped - whenever he tried to scoop them up. He wasn't bumping them of course, he knows how to manually collect things, it just didn't work. Weird.
So, things were VERY glitchy last night, plus there were barely any Thargoids to fight. We started off in Mobius, but switched to a small PG to see if that helped things. It didn't. Something was seriously wrong last night. Have the updates broken something? Regular flying around felt ok, but I could see my friend constantly micro-rubber-banding as he flew around. For example, he'd be cruising along at a steady 40ish - going to scoop something - but, from my perspective, his ship was constantly accelerating / slowing - I could see rear / front thrusters firing alternating fire. Quite glitchy. Then there were very long jump tunnel times, it took me a couple of minutes after the count-down reached zero before my ship actually jumped a couple of times. I put that down to being in Mobius though, so perhaps there was a commander with a poor connection or something nearby.
I'm going to double-check all my network settings - specifically port forwarding - as things have been reset by Update in the past. He actually lost a load of his keybindings after one of the recent updates - not had that in a long while myself.