Where do I get a PvP consent form?

Actions. Remember this?

My Actions tab has not worked since day one.

So.. that Type-7 transport I see flying towards the station I'm sitting outside of - it is here to deliver goods to my enemy - the faction I don't like, or black-market items to destabilize that faction?

If I manifest scan before he get in the station I might be able to guess - but if it is illegal goods he may react to that scan by bolting though the station when "Scan Detected" pops up.. so I better shoot first and hope?

I suspect this is the majority response.

And if he does happen to make it in, then what? Any idea where I can pick up a Station Services scanner to know what this fellow has actually done so I can open fire on the way out? Didn't think so.

It's a little easier when it comes to combat ships - if they're blowing up your known allies, they're clearly not very friendly now are they?

And what of the wayward Explorer, returning from months in the black? How dare he stop here - he may just sell that data to my enemy, or maybe just stop to refuel, or even rest - best fire up the Action scanner, or shoot first again.

More assumptions, based on "If you're not with me, you're against me", when "If you're not with me, you might not give a space-whale's-blow-hole about me, until I start shooting".
 
The problem with a PvP/PvE mixed universe is that PvP ships are wildly different to PvE.

Put then against each other and the PvE ships have almost no chance of survival, let alone winning.

Yeah, thats just not really very accurate in my experience. I do both PvE primarily, PvP if and when circumstances arise. My ship has been configured with utility that works for me in both. I haven't been killed by an NPC in over a year, have only been shot down by a CMDR once in a year and on average I play a couple hours every day. It is possible to fit out ships for various playstyles, providing you don't go with a min/maxing mindset
 
My Actions tab has not worked since day one.

So.. that Type-7 transport I see flying towards the station I'm sitting outside of - it is here to deliver goods to my enemy - the faction I don't like, or black-market items to destabilize that faction?

If I manifest scan before he get in the station I might be able to guess - but if it is illegal goods he may react to that scan by bolting though the station when "Scan Detected" pops up.. so I better shoot first and hope?

I suspect this is the majority response.

And if he does happen to make it in, then what? Any idea where I can pick up a Station Services scanner to know what this fellow has actually done so I can open fire on the way out? Didn't think so.

It's a little easier when it comes to combat ships - if they're blowing up your known allies, they're clearly not very friendly now are they?

And what of the wayward Explorer, returning from months in the black? How dare he stop here - he may just sell that data to my enemy, or maybe just stop to refuel, or even rest - best fire up the Action scanner, or shoot first again.

More assumptions, based on "If you're not with me, you're against me", when "If you're not with me, you might not give a space-whale's-blow-hole about me, until I start shooting".

Why all of the moral anxiety and indecision? It's a video game, err on the side of caution and call it a day.

I don't recall one of the bullet points on the kickstarter page being "Wrestle with self-doubt and continual looping hypothetical situations every time you deploy your hardpoints! Take irrational fear and doubt to a whole new level!"

Do you also use hand sanitizer several times a day and refuse to eat off of the same utensils as other people because of that one article you read years ago about some random person you don't know catching some jungle fungus as a freak occurrence?

No?

Well if you don't live your life that way, why are you playing video games like every insignificant everyday action you take has overwhelming, life changing consequences?
 
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OP... If you're going to quote my post from the other thread, at least mention me...

Funny how out of all the hundreds of post, THAT one seems to have gotten under your skin eh?

I find it utterly amusing that the fact that I, and many other players, agree that PvP /= Ganking.

Ganking is combat without consent. It's as simple as that. I don't understand how anyone can twist that into something it isn't.

Piracy isn't ganking unless the victim hands over the goods - and still get attacked.

Flying into a hazres zone and attacking player ships with no bounty or provocation is ganking - doesn't matter how you justify it.

Of course, the argument to that is if you're in a hazres zone, you're asking for it. Well, I imagine they're not - they're bounty hunting. Which isn't ganking.

Consent doesn't mean signing a form.


I didn't mention your name for two reasons. 1. To avoid the post getting locked for naming and shaming or whatever. 2. That opinion ain't exactly unique.

Nope, not that post specifically, It's that post and some of the other posts of simular nature. Don't quite understand why it's funny that the opinion of people playing the game as advertised should be banned is something I noticed and called out.

Yea but your definition of PvP is particularly narrow.

But killing the ship I'm trying to pirate that runs is as per you definition.

According to you even if there was provocation other than straight out getting shot it would still be ganking.

You're just incredibly inconsistent with your definitions of banking.

How do I otherwise prove I got consent to kill in the grand jury of care bears when I'm accused of griefing?
 
So since I need consent every time I decide to pirate a player now I will need a legal consent form to send to my victims. Do any of you know where I can get my PvP consent forms? Also do I need to send this before or after the interdiction? Of course I'll disdain myself from any PvPer who does not fall into those catagories and I will whip myself a thousand times because of the crimes I've commited in the past and hope that'll redeem my sins of being a FILTHY PvPer.

Father, I know that I have broken your laws and my sins have separated me from you. I am truly sorry, and now I want to turn away from my past sinful life toward you. Please forgive me, and help me avoid sinning again. I believe that your son, Möbius died for my sins, was resurrected from the dead, is alive, and hears my prayer. I invite Möbius to become the Lord of my life, to rule and reign in my heart from this day forward. Please send your Holy Carebear to help me obey You, and to do Your will for the rest of my life. In Möbius' name I pray, Amen.


*Put down your pitchforks, I'm not making fun of you if you do not believe as the guy I quoted does, if you do well go ahead and shoot me, atleast then I won't need to listen to your crap.

Don't forget it needs to be witnessed and filed with a justice of the peace for it to be legal.. Of course consent can be removed at any time. At least thats what the girlfriend tells me heh [haha]
 
Just remember, you can't have it both ways. If logging in on Open is consent for PvP. That makes Open 'The' PvP mode. All of that bluster about it being a mixed environment with no real threat is out the window. This stance, that playing in Open is approval to anyone who cares to open fire, comes at a price. Those not interested in accepting direct PvP combat should/must use another option. That is what we are, largely, seeing.

With this, there should be a cessation of the name calling in both directions. Let the players decide what environment they enjoy, and end the arguments over what side is righter. For every time the word 'Ganker/Griefer' is used there is the use of 'Carebear' out there. Victims abound, no groups has exclusive rights to the 'Pity Party'.

I absolutely still have the right to call open a mixed mode. You're looking at this from a very narrow perspective.

I can make the argument that open is already a PvE mode because I sometimes get attacked by NPCs and it would be no different to saying open is a PvP mode because you get sometimes attacked by a player. PvP isn't the gene for brown eyes or whatever, just because there is PvP doesn't mean that PvE is suddenly any less a thing in the mode. It makes zero sense to call open a PvE or a PvP mode.
 
Why all of the moral anxiety and indecision? It's a video game, err on the side of caution and call it a day.

I don't recall one of the bullet points on the kickstarter page being "Wrestle with self-doubt and continual looping hypothetical situations every time you deploy your hardpoints! Take irrational fear and doubt to a whole new level!"

Do you also use hand sanitizer several times a day and refuse to eat off of the same utensils as other people because of that one article you read years ago about some random person you don't know catching some jungle fungus as a freak occurrence?

No?

Well if you don't live your life that way, why are you playing video games like every insignificant everyday action you take has overwhelming, life changing consequences?

Would you like to borrow my toothbrush?

Yes, it is a video game. Care to tell me what the subject matter is? There's problem the first - there is no subject matter. There is no main character, we're all our own main characters - the stars of our own shows.
There's nothing wrong with a bit of moral dilemma, if it suits you. You can also be a complete if it suits you. Of course, civil folk generally don't much like knobs, and even other knobs get tired of them.

But welcome to Mount Molehill - much like objects in the rear-view mirror, things are made to look much larger than they really are around here.
 
" Where do I get a PvP consent form?"

In the cellar, with no lights - you'll need a torch and a ladder. The form will be in a locked filing cabinet stuck in a disused lavatory with a sign on the door saying 'Beware of the leopard'.

;)

They're on display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying ‘Beware of the Leopard.”

*ahem* :p
 
Yeah, thats just not really very accurate in my experience. I do both PvE primarily, PvP if and when circumstances arise. My ship has been configured with utility that works for me in both. I haven't been killed by an NPC in over a year, have only been shot down by a CMDR once in a year and on average I play a couple hours every day. It is possible to fit out ships for various playstyles, providing you don't go with a min/maxing mindset
My statement was slightly inaccurate.

It is completely possible to survive a PvP encounter in a PvE ship.
I just meant, if the PvE CMDR decided to retaliate, the chance of survival drops considerably.

I too, haven't been killed by an NPC in over a year, and never in PvP, with nearly 1000 hours, the majority spent in Open.

Admittedly, I run from every PvP encounter. Lol
 
Yeah, thats just not really very accurate in my experience. I do both PvE primarily, PvP if and when circumstances arise. My ship has been configured with utility that works for me in both. I haven't been killed by an NPC in over a year, have only been shot down by a CMDR once in a year and on average I play a couple hours every day. It is possible to fit out ships for various playstyles, providing you don't go with a min/maxing mindset

Your experience is not indicative of anyone else's experience.
 
You may or may not get a consent form.

The way it usually works is that when you appear to be enjoying yourself, someone walks up a slaps you silly with a piece of paper in their hand. You get to keep the paper.
 
person one "i like Marmite"
person two "i hate Marmite"
person one "i like it"
person two "i hate it"
person one "but it's really nice"
person two "it's filth on toast"
person one "i like toast... with Marmite"
person two "but it ruins good toast"
person three "who gives a rubber duck!!"
person one "ducks are evil"
person two "no, no, swans are evil"
person one "i like swans"
person two "i hate swans"
person one "i like them"
person two "i hate them"
person one "but their so majestic"
person two "their ugly as Bob down the road"
person one "i like Bob"
person two "Bobs an idiot"
Bob "hey, not nice"
person two "your an idiot"
person one "Bob... when can i get my Batfink costume back"
Bob "i lent it to Dave"
person one "but Daves a Twoddle Trucker"
person two " Daves cool"
Bob "what's a Twoddle Trucker"?
person one "your an idiot Bob"
Person two "told you"
person one "shut up, at least he like's Marmite"
Bob "whats Marmite?"

Just as interesting i'm sure you'll agree :)
 
person one "i like Marmite"
person two "i hate Marmite"
person one "i like it"
person two "i hate it"
person one "but it's really nice"
person two "it's filth on toast"
person one "i like toast... with Marmite"
person two "but it ruins good toast"
person three "who gives a rubber duck!!"
person one "ducks are evil"
person two "no, no, swans are evil"
person one "i like swans"
person two "i hate swans"
person one "i like them"
person two "i hate them"
person one "but their so majestic"
person two "their ugly as Bob down the road"
person one "i like Bob"
person two "Bobs an idiot"
Bob "hey, not nice"
person two "your an idiot"
person one "Bob... when can i get my Batfink costume back"
Bob "i lent it to Dave"
person one "but Daves a Twoddle Trucker"
person two " Daves cool"
Bob "what's a Twoddle Trucker"?
person one "your an idiot Bob"
Person two "told you"
person one "shut up, at least he like's Marmite"
Bob "whats Marmite?"

Just as interesting i'm sure you'll agree :)

Keep going, I could read this all day.
 
So since I need consent every time I decide to pirate a player now I will need a legal consent form to send to my victims. Do any of you know where I can get my PvP consent forms? Also do I need to send this before or after the interdiction? Of course I'll disdain myself from any PvPer who does not fall into those catagories and I will whip myself a thousand times because of the crimes I've commited in the past and hope that'll redeem my sins of being a FILTHY PvPer.

Father, I know that I have broken your laws and my sins have separated me from you. I am truly sorry, and now I want to turn away from my past sinful life toward you. Please forgive me, and help me avoid sinning again. I believe that your son, Möbius died for my sins, was resurrected from the dead, is alive, and hears my prayer. I invite Möbius to become the Lord of my life, to rule and reign in my heart from this day forward. Please send your Holy Carebear to help me obey You, and to do Your will for the rest of my life. In Möbius' name I pray, Amen.


*Put down your pitchforks, I'm not making fun of you if you do not believe as the guy I quoted does, if you do well go ahead and shoot me, atleast then I won't need to listen to your crap.

Dock at your nearest high Sec system and ask the nice officers for Form: IR-8ED-4-BU11Y1NG, sub section: BAD24-7. Then fill it out in triplicate! :D
 
Those should be issued for Commanders that gank others. Reward shold be a mix to the ship flown by the Cmdr and the Ship that got destroyed.
And the system keeps telling you in what Solar System your target is.
Once you interdict him, he enters an instance with you, where nobody else is allowed to avoid ganging up on the hunter. Mission should last a week.
That is when the fun starts. When those Griefers get a taste of their own medicine and can't just blob you to death.

Hahahahahahahahahahahahahahaha.

Wow, what a salt mine
 
Just set up an anarchy-dominated PvP zone -- say about a 50LY diameter around Achenar ;) -- and double or triple the margins on trading into or out of that zone.

The problem is focus - focus for PvP-oriented players, focus for piracy and focus for trade.

The traders would be attracted by the get-rich-quick opportunities. The pirates would be attracted by the traders and the PvPers would have their targets - either bounties to hunt or traders to shoot up for no reason. If it were clearly marked, either in the UI or galaxy map (or both), there would be no justifiable reason for tears. The focus around relatively small area of space would encourage more interaction

As it stands right now, in my opinion the bubble is probably too large for the playerbase. While it allows for the open players who wish to be left alone to realise that, it makes it rather hard for the more socially-minded players, especially those interested in PvP combat, to find something to do. The PvE players and the traders are already well-served with the rest of the bubble. The Elite 'verse is supposed to be a cut-throat galaxy, but in many ways it's more like The Shire.

Jokes about scooping the heart out of the Empire aside (but seriously, FD... do it), perhaps the recent heightened tensions between the Empire and the Federation could be worked into serving a similar goal - systems in the front line would serve a similar function, as well as offering plenty of opportunities for combat-oriented and trade-oriented CGs. It's clear that a lot of groups responsible for CMDR deaths aren't interested in CQC, for multiple reasons (some of them very good). If the devs were to open the door to focussed gameplay for players of that bent, it would, arguably, eliminate some of the motivation for random ganking. It would also lead to short shrift for anyone who complains about getting shot up in that region.
 
Killing a player without legit reason (e.g. they have a bounty, flagged as enemy etc) should result in the offender being denied Docking Permission at ALL stations belonging to the faction controlling the current system.

And if that minor faction is connected with a galactic power like the Federation that means ALL stations belonging to the minor faction and ALL stations under Federation jurisdiction (i.e. all systems where the controlling faction is connected with the Federation) will deny docking permissions.

This denial of docking requests will be in effect for 2 weeks per non-legit killing of other players and also stacks, ergo killing two players in one battle = 2 + 2 weeks exile from the current jurisdiction for a total of 4 weeks.

Any attempt to request docking permission results in the station denying the request and also becoming aware of the wanted state of the griefer thus both station guns and nearby security / authority ships will immediately engage.

What this results in is that the griefer will exiled out of the jurisdiction where the crime was committed and thus forced to live on scraps in independent systems or anarchy systems if they want to repair, refuel, rearm or upgrade their ships.

Force criminals to live outside the bubble or in the remote backwater systems.
 
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