I suppose you can ask QA to check specific cases when you feel NPCs should be spawned and they didn't?
My general observation is that high and medium sec systems see very few, in any pirates - except if you haul some engineer sweets. Low and anarchies spawn quite a few interdiction happy mates.
My general observation is that high and medium sec systems see very few, in any pirates - except if you haul some engineer sweets. Low and anarchies spawn quite a few interdiction happy mates.