Which Guardian weapons to start with?

Don't fly in a straight line. Always use lateral or vertical thrusters at full speed as your main propulsion then their shots miss you. If you stand still you will get a pasting.
As long as you're less than 20% heat you should be good.
I use a class 1 gimballed long range thermal spread beam laser to shoot the interceptor with to keep heat 0-1% on my Chief. I can even shoot plasma charges while doing this without going above 20%, gauss cannons need a little bit of control as it's very easy to creep up to 50% heat without realising, even when firing the thermal vent beam. If that happens just drop a heat sink.
Interesting … so, you’re saying don’t use forward thrust at all? Use vertical thrust only as opposed to adjusting ”normal flight” with the vertical thrusters? I can certainly try that, assuming the ’goid stays still(ish) enough!

I have a C3 LR TV Beam on my Krait - is that worth downsizing?
 
Interesting … so, you’re saying don’t use forward thrust at all? Use vertical thrust only as opposed to adjusting ”normal flight” with the vertical thrusters? I can certainly try that, assuming the ’goid stays still(ish) enough!

I have a C3 LR TV Beam on my Krait - is that worth downsizing?
Not "don't use it at all", just use forward and backwards to increase/decrease range between you and the interceptor, if needed. I keep the interceptor between 1km and 2km.
I hold down vertical thrust at 100% then just pitch and roll with a tiny bit of forwards and backwards thrust to keep range.
Using this technique you can orbit objects while still facing them. Practicing on asteroids is the easiest way to learn this.
This can be done in FA-On and Off.
 
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I have a C3 LR TV Beam on my Krait - is that worth downsizing?
Sorry, forgot to answer this. That's what I used on the Mk2 when I tested it out. The more heat the beam generates directly equates to how fast it can dump heat via thermal vent. So a class 3 should dump heat faster than a class 1.
If your PD can take a class 3 beam then I'd stick with that. I found it handy to take out annoying scouts...i'm using a class 1 LR TV beam on my chief so have to fall back on plasma chargers to make them go boom.
Neither a class 1 or 3 does any real damage to interceptors. The beams primary function is to dump heat via thermal vent, not dps.
 
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Sorry, forgot to answer this. That's what I used on the Mk2 when I tested it out. The more heat the beam generates directly equates to how fast it can dump heat via thermal vent. So a class 3 should dump heat faster than a class 1.
If your PD can take a class 3 beam then I'd stick with that. I found it handy to take out annoying scouts...i'm using a class 1 LR TV beam on my chief so have to fall back on plasma chargers to make them go boom.
Neither a class 1 or 3 does any real damage to interceptors. The beams primary function is to dump heat via thermal vent, not dps.
Cool - yeh, I put the C3 on as I figured it would dump heat faster and I have a 7A G5 Charge Enhanced PD so it doesn’t struggle with it at all.

Combined with 2x Mod Plasmas and 2x Mod Shards, it’s pretty effective against Human NPCs as well.
 
Not "don't use it at all", just use forward and backwards to increase/decrease range between you and the interceptor, if needed. I keep the interceptor between 1km and 2km.
I hold down vertical thrust at 100% then just pitch and roll with a tiny bit of forwards and backwards thrust to keep range.
Using this technique you can orbit objects while still facing them. Practicing on asteroids is the easiest way to learn this.
This can be done in FA-On and Off.
Thanks for all the advice, BTW! 1 to 2km is very interesting … my previous attempts at orbiting were at MUCH closer distances (like maybe a few hundred meters) to perhaps that is where I’ve been coming unstuck?!
 
Thanks for all the advice, BTW! 1 to 2km is very interesting … my previous attempts at orbiting were at MUCH closer distances (like maybe a few hundred meters) to perhaps that is where I’ve been coming unstuck?!
Most probably :D
You can't "dodge" their incoming fire at such close range and you can also get hit by the lightning strike when under 1km. This used to hurt when I flew my shielded AX Kraits, but now I'm in a shieldless chief if I do accidentally get too close and get hit by the lightning strike then it's just more of a hinderance than anything else.

Here's a link to the AX Initiatives Cold Orbiting info, including a video. The vid should give you an indication on engagement distance and orbiting in general.


Source: https://www.youtube.com/watch?v=TpMPMzQFTD0


Useful points in the vid that uses GFX to explain how to orbit:
1min 19sec
4min 50sec
7min 01sec

I used this video to learn how to solo interceptors.
 
Most probably :D
You can't "dodge" their incoming fire at such close range and you can also get hit by the lightning strike when under 1km. This used to hurt when I flew my shielded AX Kraits, but now I'm in a shieldless chief if I do accidentally get too close and get hit by the lightning strike then it's just more of a hinderance than anything else.

Here's a link to the AX Initiatives Cold Orbiting info, including a video. The vid should give you an indication on engagement distance and orbiting in general.


Source: https://www.youtube.com/watch?v=TpMPMzQFTD0


Useful points in the vid that uses GFX to explain how to orbit:
1min 19sec
4min 50sec
7min 01sec

I used this video to learn how to solo interceptors.
Very interesting watch but I have to confess that I simply can’t see me managing that many different thrust directions at once … also whilst my alternate controls do have lateral thrust available it’s at the expense of yaw, not sure if that’s even viable!

I guess I need to find an AX CZ and find out!!
 
I use a controller … wondering if it would be worth mapping the “clicking” of the two joysticks to Silent Running and Heatsink, to avoid having to let go of the controls to use those? 🤷‍♂️
 
I use a controller … wondering if it would be worth mapping the “clicking” of the two joysticks to Silent Running and Heatsink, to avoid having to let go of the controls to use those? 🤷‍♂️
Probably, or to some other button combinations.
 
I use a controller … wondering if it would be worth mapping the “clicking” of the two joysticks to Silent Running and Heatsink, to avoid having to let go of the controls to use those? 🤷‍♂️
Try it, if it works for you then great.
I know when I map the click of the thumbstick on my HOTAS I end up getting over excited in battle and accidentally press it. One of the only buttons not mapped in my config now :)
 
Try it, if it works for you then great.
I know when I map the click of the thumbstick on my HOTAS I end up getting over excited in battle and accidentally press it. One of the only buttons not mapped in my config now :)
I have the little finger-stick on my throttle bound to laterals/verticals and the click to heatsink and it works pretty well. The T16000m throttle isn't too bad for accidentally setting it off.

Setting it off too early by reflex when I see a heat warning is the problem I'm having on my vulture right now. There's times I'm popping sinks when I really should be saving them for when I do a proper magdump instead of just the odd couple of shots. Blasting my entire wep capacitor dry to cook off caustic only to realise I'd run out of sinks when I tried to cool off lead to a bad time the other day.
 
Medium and small standard Gauss. When you manage to kill Hydra Solo, you can get modified shards or normal shards or modified plasmas for the fun!
 
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