Thank you for the replies, and the build, dagnosh; will bookmark it for future reference. And Cmdr Quantis Trap, I like how you praise the Cutter so much, and then mention its only in the top 5
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Thank you for the replies, and the build, dagnosh; will bookmark it for future reference. And Cmdr Quantis Trap, I like how you praise the Cutter so much, and then mention its only in the top 5.
I finally started thinking about upgrading one of my ships with the help of the engineers, but can't decide which one, for multipurpose, Python or Anaconda. (I am thinking about Cutter too eventually, for trading, but don't have the required Imperial Rank yet). What do you suggest?
no, the FDL as a mission runner is a luxury, that's all. basically you fit a class 5 cargo rack into the class 5 slot, and run with a class 4 shield. but here is my (massively engineered) build: https://eddp.co/u/TdZjbhik ... a glorified cobra mkIII with good shields, enough utilities and a huge MC... you could get a similar mission running vulture up ... but, as said, rich mans toys.
as for exploration: the AspE is the best allround explorer hands down (with the condas supercruise handling and its sheer size making its hard to land at some spot, and the DBEs drawback of restricted optional internals and a bad fuelscoop-size - fsd-size relaion), but the best exploration ship is the one you enjoy flying for exploration over a long time - as you spend a lot of time in that ship. i went exploring in an Adder, DBS, cobra mkIII + mkIV, python, courier, eagle, clipper, dolphin, orca - and AspE, DBE, Conda. currently mainly flying the DBE. but any ship will do, 5 internals for roundtrips up to 30K ly is totally fine, with more distance it gets a challenge without an AFMU (but people have been at beagle points in sideys and FDLs...), 6 optional internals is all you really need, and more allow for interesting choices...
no, the FDL as a mission runner is a luxury, that's all. basically you fit a class 5 cargo rack into the class 5 slot, and run with a class 4 shield. but here is my (massively engineered) build: https://eddp.co/u/TdZjbhik ... a glorified cobra mkIII with good shields, enough utilities and a huge MC... you could get a similar mission running vulture up ... but, as said, rich mans toys.
as for exploration: the AspE is the best allround explorer hands down (with the condas supercruise handling and its sheer size making its hard to land at some spot, and the DBEs drawback of restricted optional internals and a bad fuelscoop-size - fsd-size relaion), but the best exploration ship is the one you enjoy flying for exploration over a long time - as you spend a lot of time in that ship. i went exploring in an Adder, DBS, cobra mkIII + mkIV, python, courier, eagle, clipper, dolphin, orca - and AspE, DBE, Conda. currently mainly flying the DBE. but any ship will do, 5 internals for roundtrips up to 30K ly is totally fine, with more distance it gets a challenge without an AFMU (but people have been at beagle points in sideys and FDLs...), 6 optional internals is all you really need, and more allow for interesting choices...
Is that the actual build of your FdL? All the stats etc. is exactly how your ship flies, jumps etc. because that has 1 hell of a jump range if its all above board.
I'd love to have shuttle bays. Like fighter bays (but you can equip both) but shuttles can dock at outposts, carry a bit of cargo (2 tons, like the SRV) and let you deal with the mission board etc.