I think i have found my new addiction
When you can have two frags on a vulture, one incendiary and one corrosive
Wing assassination missions done in just a couple of minutes...solo
I have two incendiary MCs and three frags on my Python. Got interdicted by an elite T-10. Poor sod stood no chance. The T-10 has so much area, I am sure every single pellet hit the hull. It was done and gone in two bursts.i prefer 5 frags on my python.![]()
They dont stand a chance, be it cutter, corvette or anaconda. This weapon combo with double shot just shreds the shields under 30 sec.
I just run in and shoot the boss and ignore all else. Mission complete before my shields drop![]()
Not that you can't just SC drop and back again, as assasinations targets change their ships and presence of escort each time you see them.
I am farming those missions. In a Vette.
And double efficient beams and INC hi-cap frags in everything else exept one of small which is corrosive, and even some ramming in the mix, might not be enough to burst down an Elite NPC Cutter reasonably fast.
I had to switch for cascades in the small slots for the sake of stability. Shame TTK on everything else dropped.
Seriously... Is this true? The lack of persistence of even simple things boggles the mind!
They are my current money maker. Not all too fast (about 25 mil/hour avg) but not too boring at least.
Get inside a Vette, take 17-20 of them, go into target system, find a signal/ship, get in/interdict, burst down the fattest ship you see, get out.
At least you have to manage your time and resources, some brain activity in this game for a change. If you take 20 of those missions you will have about 7 spare minutes in next 2 hours, so one pit-stop only.
And those are bugged as hell atm.[blah]
1. They are not flying Condas only. Quite cracken contrary. They respawn each time you see them, and they retain their name only. Rest parameters are rerolled. For example, when you see mission target first time, he/she can fly in a Conda without escort, being wanted. Next time, in like 2 minutes after you kill another target, he is flying in a Cutter with an escort of 6, and clean. Next time they are solo in a clean Vette.
2. And that clean status is bugged, because when you interdict them and get your fine for that, and then wait for them to attack you for them to become wanted, you will get like 300k bounty voucher on kill. This is not an assault bounty.
3. They and their escorts do not count towards any Massacre missions for some reason.
4. Those "enemies" which "had been sent after you"... Just what? Who sent them? How they know that I'm gone after their boss each fracking time? And why they say that they are about to punish you for some failed contract when I hadn't communicated with their faction at all?
And worst of all, they can interdict you same moment you complete interdiction minigame on another target, and you will drop into instance with one of those a-holes instead of a mission target you had just interdicted.
5. Oh, and yes, when you interdict your target (not get into USS), usually only one or two of escorts will attack you. Rest will just go AFK.
Maybe I have advantage in the vulture since i can use fixed and stay so close all pellets hit. 1 pip to weapons is all that is necessary![]()
Vid or it didn't happen.Seriosuly though I'd like to see it done in a Vulture.
Vid or it didn't happen.Seriosuly though I'd like to see it done in a Vulture.
Vid or it didn't happen.Seriosuly though I'd like to see it done in a Vulture.
sorry, have never done any videos and dont going to. But I can asure you I did 3 of those missions solo yesterday evening![]()
Conda version.
Possible with cutter too, but harder. And i did not record it.
Totally suboptimal vulture too, bi-weave, full legacy 1-roll engineered (except weapons which are legacy too but i did few rolls on them) and with bunch of non-combat things like SRV and fuel scoop.
Also, i had better success with cutter later, when i tried to replace corrosive frag with incendiary. Allows one to overpower cells, which is more important than hull damage (which is much lower) in this case.
Conda version.
Possible with cutter too, but harder. And i did not record it.
Totally suboptimal vulture too, bi-weave, full legacy 1-roll engineered (except weapons which are legacy too but i did few rolls on them) and with bunch of non-combat things like SRV and fuel scoop.
Also, i had better success with cutter later, when i tried to replace corrosive frag with incendiary. Allows one to overpower cells, which is more important than hull damage (which is much lower) in this case.