Who’s moved to monitors?

Odyssey.

Background: I used to play a bit of “Call of Duty“ on my PS3 and I enjoyed it. I was not great at it but it was a good game with good graphics. Rightly or wrongly I see the Odyssey DLC as - primarily - an FPS style space game.

So for the past few weeks on and off I’ve been playing Elite on a monitor. Not on foot only but pure flight - finished of ranking up my CMDR to get the Vette. At first I felt so disconnected from the game I hardly felt I was playing it at all. On top of that - being a bit slow and only ever playing games in VR - I only recently realised my graphics settings around vsync needed changing to stop the quite bad screen tearing.

So I’ve moved from flight only to what I would call Odyssey proper, that’s a mix of Ships, SRV and Foot. I had found using my existing HOTAS for on foot was a poor experience and wanted to get back to that “Call of Duty” feel so I spent the past week setting up bindings for foot on an Xbox controller.

So as I sit here today I’ve got my monitor working and my controls are split between HOTAS and Xbox controller. I’ve completed a few “kill this person” type missions. At first I tried full on-foot and got APEX to take me to the settlement but could not figure out how to escape if I got detected once I had killed the target. So I switched to landing my ship and then driving my SRV to the settlement.

If this thread has any point this is it. I - like all VR enthusiasts - love the immersive feeling. I get a lot of pleasure both flying and driving in VR. However I get none of that on my monitor. I’ve resorted to auto take off and landing as it’s just so unintuitive looking at a single view flat screen and trying to fly in space - I need to look around and use my eyes to enable my built in hand eye coordination that I use in my daily life not learn hand eye trickery to suit a 2D world. That said as I persevere it is getting better or perhaps more accurately it’s got better and I believe from now on all I will be doing to better my experience is tweak the game play to fit the monitor as opposed to finding the monitor as a good way to play. But has anyone successfully moved from VR to monitor - I’ve been VR for around 4yrs now.

My other option to explore is to separate the two games completely so only use apex and on foot with monitor and then fly/drive in VR but unless out in the black exploring and doing exobiology never do on foot in VR.

Any positive stories or good ideas to help an avid VR player?
 
i dont do much on foot stuff however when I do it is on the vr cinema screen. in between selling my rift DK2 and getting my CV1 I had about a month of no vr . I tried to play elite and did maybe 5 hrs but it was just flat. figuratively as well as literally. personally if elite ever hypothetically dropped vr totally I would play something else.

that said it is okish for me as I have a reverbG2 now which is high enough resolution to pull this off. not sure I would play on the vr cinema screen on my old cv1
 
But has anyone successfully moved from VR to monitor
I have, but I'm not sure I play the same game that I did.
I used to BGS particularly CZ, for my player group. When Odyssey dropped I started playing it in VR, but then I got shot, and hit by a bug so that instead of being reunited with my most recent ship to fly, I was offered one stored in Colonia. At this point I started flying exclusively in taxis while waiting for the update with bugfix that would offer the right one. By the time I found that this was only a UI issue, I was only playing EDO in flatscreen.
Since then I've set myself a goal, to flip a system by myself using ONLY Odyssey activities, and while I am engaging in ship to ship activities, even completely re-engineering my current ship, my gameplay is really only taxiing myself between settlements on flatscreen.
 
I play on my projector sometimes, that's 90 inches across.

I prefer the flat screen but that is mostly due to family concerns.
 
I actually tried 2D again after EDO came out and it was unbearable in VR, but found out quickly I couldn't go back anymore, so it was Horizons again until Upgrade 5. Since then, things went better with each patch, since updates 10 and 11 where they removed much of the AA flickering, Horizons feels like a downgrade now, on the CV1 at least. I get bashed when I say this, but it's the plain truth, so what. No more monitor for me, and may the 2D pancake thing be removed. That said, I only do limited on foot things anyway, as FPS is not for me, but still enjoy the station interiors and the FC interiors in particular. YMMV.

O7,
🙃
 
I've just stopped playing Elite at all, the performance issues and lack of VR commitment from FD have left me feeling completely unenthused with Elite now and I definitely feel like my LEP was a waste of money, I keep checking the forums to see if anything comes up that will take my interest but so far it just looks like it's been another year of FD firefighting issues of their own creation and failing to meet the expectations they gave me.
 
I've just stopped playing Elite at all, the performance issues and lack of VR commitment from FD have left me feeling completely unenthused with Elite now and I definitely feel like my LEP was a waste of money, I keep checking the forums to see if anything comes up that will take my interest but so far it just looks like it's been another year of FD firefighting issues of their own creation and failing to meet the expectations they gave me.
That's where I am too. It's like development has been handed over to a load of 20 something PS5 owners.
 
Tried it. Couldn't go back to playing that way. Tried the Cinema screen in-headset and felt pulled out of my immersion. I play Ship/SRV only now, when I do play, which is not as often. I wanted to get into the exploration side of on-foot play as part of what I was looking forward to in EDO, but there doesn't seem to be a whole lot there, and as I said, the lack of VR on-foot has become a deal breaker for me. So aside from looking at new planet tech, there's no new content to bring me back in as much. I still enjoy playing otherwise.
 
Having fiddled around trying to find the right resolution and rendering flawlessly cohesive, I almost gave up...
What with all the doom n gloom which l too have voiced.
But then something amazing happens.
I figure it out. I've been pretty much ok in VR for weeks now since 11 dropped.
G2 reverb and my soon to arrive 3070ti compliment one another. Yes the current 3060 does puff a bit at stations.
Tried fsr but it's crap in Periscope mode. I too use a hotas/mouse on foot , ship.
So l opt for 100% res on steam slider and 1.25hmd. Ss 1.0.
Had to bring a few ultras down to medium or high.
But it's still gorgeous. Once the new gpu is in place I'll jack it up a bit.
I couldn't go back to pancake! In fact I've never played elite in pancake apart from recovery etc.
The idea is daft to me. As Op said the combat advantage is op.
And yes ok so headsets don't have the fps of monitors. But that's easily overlooked by virtue of what u can see at any given situation.
And that for me ends the debate.
VR elite flight model. Nothing comes close not even a flicker.

o7
 
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Update: for me, it’s two games now. The FPS - First Person Shooter, I am settled on a monitor slumped in my chair, Xbox controller in hand - just like the old PS1 days. I travel by Apex, drink tea, read my phone and it’s ok.

Flight and SRV it’s got to be VR, there is just no connection to my senses when doing this on a screen.

While I find games like Half Life Alyx or The walking dead good, their motion is not natural, they give you great action while fighting and shooting as I aim with my hands and eyes and I swing machetes with my arms and look where I am hitting or being hit with my eyes. But it all breaks when you move by pushing a stick forward. Don’t get me wrong very good games but VR - for me - is a seated experience, cars, planes, space ships this is where I am fully engaged with the game. MSFS2020, XPlane, Elite, Rally/Car racing games all above and well beyond what I thought would be possible in my lifetime as I sat playing Manic Miner on my ZX spectrum as a kid.
 
Update: for me, it’s two games now. The FPS - First Person Shooter, I am settled on a monitor slumped in my chair, Xbox controller in hand - just like the old PS1 days. I travel by Apex, drink tea, read my phone and it’s ok.

Flight and SRV it’s got to be VR, there is just no connection to my senses when doing this on a screen.

While I find games like Half Life Alyx or The walking dead good, their motion is not natural, they give you great action while fighting and shooting as I aim with my hands and eyes and I swing machetes with my arms and look where I am hitting or being hit with my eyes. But it all breaks when you move by pushing a stick forward. Don’t get me wrong very good games but VR - for me - is a seated experience, cars, planes, space ships this is where I am fully engaged with the game. MSFS2020, XPlane, Elite, Rally/Car racing games all above and well beyond what I thought would be possible in my lifetime as I sat playing Manic Miner on my ZX spectrum as a kid.
I completely agree! VR is completely at it's best in cockpit games.

I need to quickly gush over HL:Alyx as I have just re-replayed it. I've been a gamer since the old man brought home a ZX Spectrum 16k. HL:A, viewed through the Q2, is the first time, in a good few years since I have felt compelled to show people what I considered a generational leap in quality.

I think it's the texture and object quality - her weapons, that tool of hers, the walls, ceilings and floors, ammo etc. I guess the world building stuff. Her gloves, for crying out quietly! When viewed from a high resolution HMD like the Q2, things like the subtle smudges and scratches when looking at the little square can be made out at a certain light. I first played HL:A with RiftS and the gloves looked cool then; something else through Q2!

The last time I felt the same before that was just after Horizons dropped and my friend came round with his DK2.
 
Update: for me, it’s two games now. The FPS - First Person Shooter, I am settled on a monitor slumped in my chair, Xbox controller in hand - just like the old PS1 days. I travel by Apex, drink tea, read my phone and it’s ok.

Flight and SRV it’s got to be VR, there is just no connection to my senses when doing this on a screen.

While I find games like Half Life Alyx or The walking dead good, their motion is not natural, they give you great action while fighting and shooting as I aim with my hands and eyes and I swing machetes with my arms and look where I am hitting or being hit with my eyes. But it all breaks when you move by pushing a stick forward. Don’t get me wrong very good games but VR - for me - is a seated experience, cars, planes, space ships this is where I am fully engaged with the game. MSFS2020, XPlane, Elite, Rally/Car racing games all above and well beyond what I thought would be possible in my lifetime as I sat playing Manic Miner on my ZX spectrum as a kid.
seated experiences in vr are definitely the "easy" ones to make amazing.

this sounds daft and dont get me wrong you will look stupid doing it............ but i find - and it helps with sickness as well - never turn using a stick. actually turn using your body, this is more immersive, helps with sickness and it highlights for me the biggest "nonsense" of KB/M. it makes you realise just how inpausible the reactions of a player on a KB/M is... even in claimed sim games like operation flashpoint etc.

using your body to turn is much slower and you will get beaten every time by a KB/M player, not to mention their pinpoint accuracy with a mouse (which is why it makes me head bang on a wall - figuratively - when you see KB/M players say fpsers cant have vr support because its not fair due to the advantage of seeing around walls etc..... VR players are at a huge disadvantage over all esp against those with multiple screens etc.

so that is turning covered.

walking however, and this is the one you look REALLY stuipid...... i find walking on the spot really helps the the immersion. that and running on the spot will IME make moving on foot in vr feel so much better and it wont be long before you forget you are faking it...... added bonus you get some exercise ;)

sorry that turned into a wall of text

TLDR always turn physically yourself and dont use a stick, and walk/run on the spot when moving forwards (and it goes without saying to stand when you play).
 
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I enjoy playing in both VR and Non-VR, it just depends on what I'm doing in game and/or what I'm doing in real life. I treat my non-VR gaming sessions as if I'm just on the ship in real life and doing what I'd likely to do in real life - set the auto-dock/supercruise and head back into the ship to do other things while I wait for the process to complete, or muck about with a tablet in my lap - usually looking up something in-game.

I'm not sure if that helps, I know we all play and enjoy our games differently from one another - something that might help you is something known as TrackIR. It's something I've considered myself as I dislike having to manually look around my ship nevermind while you're flying. Seems like owners of it really like it.
 
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