I got a Vulture last week and I really like it in combat, I can take out a Python or Anaconda by myself, but I was really disappointed when I found out that it is slower than my Cobra was. Now I have a really hard time chasing down Vipers that decide to head for the hills after you engage them iin a CZ
My Vulture and my Cobra have the highest rated Reactor Bay, Thrusters, FSD and Power Coupling that they can have, but the Cobra that costs 4M CR less than the Vulture is faster in boost by 60 units (382 vs. 443) (I do not know what the unit is called like mph) and with 4 pips to the engine the Cobra is faster by 67 units (244 vs. 311).
I would think that a premiere combat ship would be faster than a general purpose ship that costs 4M CR less!!!
How about a speed tweak for the Vulture ED!!!
While you are at it how about increasing the fuel store bay from a lousy little 3 rating to a 4 rating. As has been said before in other threads, the jump distance is terrible. This ship in my opinion should be able to at least jump as far as a general purpose Cobra.
My Vulture and my Cobra have the highest rated Reactor Bay, Thrusters, FSD and Power Coupling that they can have, but the Cobra that costs 4M CR less than the Vulture is faster in boost by 60 units (382 vs. 443) (I do not know what the unit is called like mph) and with 4 pips to the engine the Cobra is faster by 67 units (244 vs. 311).
I would think that a premiere combat ship would be faster than a general purpose ship that costs 4M CR less!!!
How about a speed tweak for the Vulture ED!!!
While you are at it how about increasing the fuel store bay from a lousy little 3 rating to a 4 rating. As has been said before in other threads, the jump distance is terrible. This ship in my opinion should be able to at least jump as far as a general purpose Cobra.