So here is my take. I suspect that most people protesting new ships and power creep have probably replaced their actual car in the last 11 years. Probably because their old car started to look dated and now they have a new car that is somehow improved.
I can honestly say that I've NEVER, in 40 years of driving, replaced a car simply because it "looks dated".
I currently own a 2003 Land Rover, which I bought in 2005, and it's
still better for me than anything else I could buy for the money today and I have a 2008 Honda Civic that I bought a couple of years ago and it's been perfectly reliable and economical to run.
I could spend hours drawing comparisons between real-world car ownership and ships in ED but I'll let people draw their own conclusions.
Personally, I don't have any issue with ships in ED being superceded and I can't say I've really noticed anybody complaining about that.
I
would like to think that, in cases such as with SCO, that FDev will eventually allow legacy ships to be SCO-compatible because it seems needlessly wasteful of time and effort to simply abandon those ships in terms of continued development.
That'd be kind of like, for example, Samsung bringing out a new phone with an amazing new UI and and then refusing to allow older phones to receive the updated UI.
Obviously, companies need to make money so I'd expect the UI to remain exclusive to the new phones for, perhaps, 1 or 2 years as a means of enticing customers to buy the new phones but eventually, assuming it was possible, I'd hope to see the new UI available for every compatible phone.
Again, similar thing applies to ships in ED.
Bottom line is that a lot of people simply
like the older ships and it'd be a shame if they were rendered obsolete - after all the effort FDev put into designing and coding them
and the effort players put into obtaining the credits to buy them and engineer them - without any reasonable justification.