Why do we have landable planets with "Unsafe Temperatures"?

  • Thread starter Deleted member 115407
  • Start date
...

??

I'm pretty sure you are able to see where you are landing, when you are landing. :geek:
Try to plan your trip (e.g. before accepting a mission or cz conscription) with the system map. The displayed daylight cycle will not correspond what you’ll find on the actual planet.

As I wrote: when already near the planet, you’re obviously able to see the lit side.

Sorry, if my comment was (and maybe still is) unclear. Sometimes my English fails me.
 

Deleted member 115407

D
Apparently you haven't found one of the planets that will cause you damage despite wearing the cool Iron Man suit. There are some missions and conflict zones where you have to constantly watch your health and apply health packs from the harsh environment. The health drops slowly, so you can actually work with it if you are careful (The temperature was about 800K IIRC).

It's best to learn what the conversation is about before you make patronizing and sarcastic remarks.
Oh, sa-nap! Thorfinnsen gittin all serious and confrontational up in this biznatch!

Calm down, there, spunky. We're all in here just having fun.
 
So in other words, we're going to arbitrarily prevent you from having fun.
You do wonder how nobody said anything during the meeting for engineer parts for suits, something along the lines of "Hey how about mods that help them in extreme conditions? Since you know we have all kinds of planets in the galaxy?"
 

Deleted member 115407

D
You do wonder how nobody said anything during the meeting for engineer parts for suits, something along the lines of "Hey how about mods that help them in extreme conditions? Since you know we have all kinds of planets in the galaxy?"
Designer meeting at FD.

"Once we give the players all of these footfall planets, you know what they're really going to dig? Not being able to walk on them."
 

Deleted member 115407

D
You do wonder how nobody said anything during the meeting for engineer parts for suits, something along the lines of "Hey how about mods that help them in extreme conditions? Since you know we have all kinds of planets in the galaxy?"
Oh man, so many bewildered explorers are running around the bubble right now, looking for pre-upgraded suits. Can you imagine if they also had to engage in endless hours of pew just so they could get the "unsafe temperatures" mod before they went back out in the black?
 
Hmm. These planets don't trouble me at all, as long as you get the warning signs early enough. (Can't tell that, haven't been on one of those yet. ) If your suit can not handle the environment, your SRV can. Try not to blow it up.

Translated: i have plenty of gripes with Odyssey. Some environment out in space being dangerous, without any fence and rails to protect you, is not one of them.
 
Oh man, so many bewildered explorers are running around the bubble right now, looking for pre-upgraded suits. Can you imagine if they also had to engage in endless hours of pew just so they could get the "unsafe temperatures" mod before they went back out in the black?
I got a G3 Manticore suit, but don't actively search for upgrades, really. Since the mods look useless for the suits anyway, I'll get the mats eventually. G3 is good enough to survive in a combat situation. If anything, it spoils you. It soaks damage so well, that i only realize after I am killed, that I forgot my shields again.
 

Deleted member 115407

D
Hmm. These planets don't trouble me at all, as long as you get the warning signs early enough. (Can't tell that, haven't been on one of those yet. ) If your suit can not handle the environment, your SRV can. Try not to blow it up.
My favorite part of playing Super Mario Brothers was getting to the levels where a black screen just flashed and said "you can't play this level".
 
Disembark on the dark side.

I'd like to see that applied to shadows underneath ridges and crater edges too.

I guess it's complicated by whether there's an atmosphere, retaining heat, but did a couple of spot tests on a no atmosphere planet last night, including around the terminator. Had to go to full night side.

Rather than having to guess, would be great to see a thermometer, to know what ambient temperature outside your ship is at any given moment (perhaps watch it fall as the star sets) and - ultimately - while you might get a strongly worded letter from your computer, warning you about temps outside, I think you should be allowed to disembark even if you die horribly amost instantly.
 
Try to plan your trip (e.g. before accepting a mission or cz conscription) with the system map. The displayed daylight cycle will not correspond what you’ll find on the actual planet.

As I wrote: when already near the planet, you’re obviously able to see the lit side.

Sorry, if my comment was (and maybe still is) unclear. Sometimes my English fails me.

Ah ok, now I think I get what you meant. If you planned to reach a mapped settlement, you could see if it currently was on the lit or the dark side from the system map. Is that it? And if that's the case, did that ever work? I always thought the system map representation wasn't actually showing the current phase on the planet.

You do wonder how nobody said anything during the meeting for engineer parts for suits, something along the lines of "Hey how about mods that help them in extreme conditions? Since you know we have all kinds of planets in the galaxy?"
laughs in "binoculars"
 
I'd like to see that applied to shadows underneath ridges and crater edges too.

I guess it's complicated by whether there's an atmosphere, retaining heat, but did a couple of spot tests on a no atmosphere planet last night, including around the terminator. Had to go to full night side.
Did some test like that as well, and I've found temperatures actually changing based on shadows, even getting cover behind the ship shadow helped. But very marginally, just a few degrees. Coldest place I've been so far was 13 K below the ship, 15 in direct sunlight, can't remember if there was any atmosphere though.
 
Ah ok, now I think I get what you meant. If you planned to reach a mapped settlement, you could see if it currently was on the lit or the dark side from the system map. Is that it? And if that's the case, did that ever work? I always thought the system map representation wasn't actually showing the current phase on the planet.
Yes, that’s what I meant.

Honestly, I have no idea, whether or not this ever worked. Probably, because it didn’t matter so far. Taking an assignment with your ship isn’t much different, if the destination is on the night side of a planet.
Accepting missions or doing combat on foot is affected quite a bit, in contrast.
 
Missions sends you to planet. You can't get out of your ship. Great design, right there.

Means, the mission should have an indicator, that the destination is in a zone of extreme temperature. I don't know if that already exists, but based on how unfinished the rest of Odyssey is, i doubt it.

Despite that, that additional info is what would really be needed there. The mere fact that your destination is on a planet where you can only walk around outside during nighttime is not a problem in my eyes.
 

Ozric

Volunteer Moderator
To answer the initial question you can still land on them and drive around in your SRV.

The suits have an operating temperature range of 0 - 800K (which is -273 to 526 degrees Celsius not a bad temperature range really for a suit that provides as much flexibility as they do)

There are restrictions to being able to get out of a protected area for temperature, exactly the same as there are for atmospheric pressure. What exactly would be an acceptable range for you, or do you think you should be able to walk on surfaces that are thousands of K?

I'd like for some modifications to be added to allow landing on higher temperatures, especially as the planet FD named after my Nephew has a minimum temperature of 830K. One day maybe...
 

Deleted member 115407

D
To answer the initial question you can still land on them and drive around in your SRV.

The suits have an operating temperature range of 0 - 800K (which is -273 to 526 degrees Celsius not a bad temperature range really for a suit that provides as much flexibility as they do)

There are restrictions to being able to get out of a protected area for temperature, exactly the same as there are for atmospheric pressure. What exactly would be an acceptable range for you, or do you think you should be able to walk on surfaces that are thousands of K?

I'd like for some modifications to be added to allow landing on higher temperatures, especially as the planet FD named after my Nephew has a minimum temperature of 830K. One day maybe...
I have a spaceship that can fly so close to the sun that in reality, it would disintegrate into a puff of ash.

I hope you get to walk on your nephew's planet someday.

Science is cool. Having arbitrary restrictions in-game because "science", is not.
 
Science is cool. Having arbitrary restrictions in-game because "science", is not.

Science is extremely hot, in this very specific case. :geek:

Didn't know your nephew got a planed named after him @Ozric , as Vindelanos said I hope there will come a way to set foot on it someday.

(I get even the unlit side stays way too hot in that case)
 
Back
Top Bottom