I'm out exploring in a Python on my PS4 account. Just for shiggles I decided to try a 'no shields' variant, with AFMU and hull repair limpets. So far so good.
However, one thing is becoming clear: landings are murderous. I'm not going to claim to being the best landing pilot out there (especially with a PS4 controller) but it seems a bit excessive.
As an example: last night I was landing on a 0.09G rock. I got very near the surface (<10m), deployed the gear, found a nice blue bit, gently (and I really do mean gently) descended. Then, at the last second, the scanner did its famous 'blue? Sorry, I meant red' routine (despite there being none, nada, zero forward motion) and crunch - I lost 12% hull.
12%
My vertical speed was as close to zero as makes no odds, the gear were down.
12%.
Seriously FDEV, what the actual heck? If the gear weren't deployed I could sort of understand it (well, no, not really in fact) but landing gear are supposed to give some protection to this sort of thing. 1% or 2% I could sort of understand, but 12%? Come on. Our hulls aren't that fragile!
Thankfully I'm only 80 jumps out of Colonia, so it's back I go to equip some token shields. I can repair the hull with limpets obviously, but (1) it becomes quite tedious quite quickly, and (2) it became obvious that it wouldn't take much to have a catastrophic incident.
In short: I just feel our hulls take damage far too easily when landing.
However, one thing is becoming clear: landings are murderous. I'm not going to claim to being the best landing pilot out there (especially with a PS4 controller) but it seems a bit excessive.
As an example: last night I was landing on a 0.09G rock. I got very near the surface (<10m), deployed the gear, found a nice blue bit, gently (and I really do mean gently) descended. Then, at the last second, the scanner did its famous 'blue? Sorry, I meant red' routine (despite there being none, nada, zero forward motion) and crunch - I lost 12% hull.
12%
My vertical speed was as close to zero as makes no odds, the gear were down.
12%.
Seriously FDEV, what the actual heck? If the gear weren't deployed I could sort of understand it (well, no, not really in fact) but landing gear are supposed to give some protection to this sort of thing. 1% or 2% I could sort of understand, but 12%? Come on. Our hulls aren't that fragile!
Thankfully I'm only 80 jumps out of Colonia, so it's back I go to equip some token shields. I can repair the hull with limpets obviously, but (1) it becomes quite tedious quite quickly, and (2) it became obvious that it wouldn't take much to have a catastrophic incident.
In short: I just feel our hulls take damage far too easily when landing.