Why Do You Own a Fleet Carrier?

I keep stuff in it.

I use it to get a few kly out so I can do exobiology in a Cobra.

For a CG or other activity I jump to a nearby system so I can have the choice of all my ships on hand.
 
I've found the use for mine has evolved over time. Aside from some of the uses others have mentioned, initially it was a handy restock platform in wars where conflict zones were a way out from the station. It's also a whole lot cheaper to fill up on tritium for a round trip to Colonia than spending all those credits on ship transfers (whoever you are, paying to transfer your ships and modules that distance is going to sting). Something that has stuck though is not ever having to care about bounties, notoriety or being hostile with controlling factions.
 
Since no one mentioned time - for me FC is first and foremost a time saver. It allows me to spend more time in my favorite activities and shorten the time that would otherwise be spent on traveling or transporting ships.
Also FC has a positive impact on ship builds - now not every ship has to be optimized for long jump.
Also FC can bring great time savings when traveling to extremely distant space stations.
There are of course other advantages, but they have already been described in this thread.
 
I don't own a FC and I doubt I'd make the cash for it. How much did they boost payouts. A 100x? That'd roughly take me 100 hours to collect the money, then and I doubt I'd bother. Does it have some rank or rep limits? You could add a couple hundred on top of that then. I pass.
 
Mobile home base. Having all my ships and modules available and nearby is great. The commodity storage is also very useful. Only my main has a FC. My Alts are just visitors, kinda like my main account, the crew treats the owner no different than anyone else.
 
You own yours? I just rent mine. I mean, I still have to pay to use the services I paid for on the Carrier I paid for, so it really is just rented...

Still, for me it was planned as a Mobile Base for various activities. I use it to store most of my ships and modules, as well as various cargo I've hoarded. I'd hoped it'd be far more feature rich than it actually is, perhaps able to buy and sell things at the same time, but we're blocked from that. It'd also be nice if that expensive crew could pilot the thing more than one jump, or transfer fuel from storage without me doing it manually. I really don't know what I pay them for at times lol.

I do wonder if they'll ever expand on the feature set of the Fleet Carrier, they seem to be pretty darn popular, so increasing what they can do would doubtless be welcomed by all.
 
I don't own a FC and I doubt I'd make the cash for it. How much did they boost payouts. A 100x? That'd roughly take me 100 hours to collect the money, then and I doubt I'd bother. Does it have some rank or rep limits? You could add a couple hundred on top of that then. I pass.
Only CMDRs out in the black or not logging in to the game or not reading the forum are not making enough credits in a weekend to buy a carrier.

Made 5 billion in 2 days*. And I did some BGS work.

* Wife is away staying with youngest daughter currently. Just like being a teenager during the summer holidays again.

Steve
 
I use mine as a support ship for exploration. It provides facilities for repair, cashing in bio and scan data, allows me to change ships to do alternative activities such as mining, allows me to tweak the configuration of my ships. I also intend to use it to get to places only reachable in a FC.

Weekly payments are not a problem. I have enough cash for 10 years. I gather more in bio payments in a week than my FC requires for payments.

Travelling speed is slower than I would like and tritium gathering is a bit slow unless I fill up the cargo hold at the bubble and then do an expedition and return back to the bubble.

A FC could be so much more though. A massive ship and it only has about a dozen rooms and a bunch of surly staff.
 
Only CMDRs out in the black or not logging in to the game or not reading the forum are not making enough credits in a weekend to buy a carrier.

Made 5 billion in 2 days*. And I did some BGS work.

* Wife is away staying with youngest daughter currently. Just like being a teenager during the summer holidays again.

Steve
Actually cmdrs out in the black are raking it in.
My exploration alt's carrier costs 25 million per week upkeep. She's made that from a single bacterium even if she hadn't been funded by my main. I can get months of upkeep from a single session.
But then NN is stuck in a temporal loop from 2016 and has no idea how much has changed in the last seven and a half years. Most people would have moved on by now, but I don't suppose he knows how anachronistic he is now.
 
Only CMDRs out in the black or not logging in to the game or not reading the forum are not making enough credits in a weekend to buy a carrier.
Not quite true. I made billions in the black by doing system scanning, and more recently bio scanning. Cashed in my bio scans for just one trip and it paid for a FC. Mind you it was a long trip!!
 
Mine is the base of operations for both my commanders. Both have been to Colonia once, and they each left a Python docked there afterwards. My long-term goal is to take the carrier back, and retrieve those ships. There are many sub-goals to reach before I get started. I'll be busy for months.

You own yours? I just rent mine. I mean, I still have to pay to use the services I paid for on the Carrier I paid for, so it really is just rented...
You're not paying for the services. you're paying the thousands of NPC's who operate and maintain those services. If they aren't paid, they leave, and the carrier ceases to function. Non-functioning carriers are de-commissioned in order to prevent an eventual mess.

Only CMDRs out in the black or not logging in to the game or not reading the forum are not making enough credits in a weekend to buy a carrier.

Made 5 billion in 2 days*. And I did some BGS work.

* Wife is away staying with youngest daughter currently. Just like being a teenager during the summer holidays again.

Steve
I'm not out in the black, and I login every day. It took me a month and a half out in the black to make 5B. What's the trick to making that much in 2 days? I've never seen any direct information here on how to do that...
 
I'm not out in the black, and I login every day. It took me a month and a half out in the black to make 5B. What's the trick to making that much in 2 days? I've never seen any direct information here on how to do that...
Current CG is paying silly money, about a quarter of a billion every T9 load...
 
Mine is the base of operations for both my commanders. Both have been to Colonia once, and they each left a Python docked there afterwards. My long-term goal is to take the carrier back, and retrieve those ships. There are many sub-goals to reach before I get started. I'll be busy for months.


You're not paying for the services. you're paying the thousands of NPC's who operate and maintain those services. If they aren't paid, they leave, and the carrier ceases to function. Non-functioning carriers are de-commissioned in order to prevent an eventual mess.


I'm not out in the black, and I login every day. It took me a month and a half out in the black to make 5B. What's the trick to making that much in 2 days? I've never seen any direct information here on how to do that...
Hauling gold for the CG.

16 hours a day. Sad life. I am addicted.

Steve
 
Because when they added them I had all ships which I wanted, free 5b and was active player, so even earning money for additional services wasn't any issue.
 
You're not paying for the services. you're paying the thousands of NPC's who operate and maintain those services. If they aren't paid, they leave, and the carrier ceases to function. Non-functioning carriers are de-commissioned in order to prevent an eventual mess.

So, I paid for the service then. I use a service, I pay, service paid for lol.

I pay my crew directly every week, I also pay for maintenance aka keeping the ship running. I then pay to use the services performed by the crew I've just paid. Look, anyone can think of "lore" reasons why things are, that's easy. Bottom line is, while they have their uses, FC's are pretty limited mobile Hangars / Store houses. We can't even trade dynamically (buy AND sell at the same time) which is a real shame. We may have "bought" various things, but it still costs us more, over and above crew wages and ship maintenance, to use them.

The FC has been nice to have to longer mining sessions - I used to really like mining - where I can load up the Carrier with LOTS of a given resource, then fly back to the bubble to sell it. I could have just offered to buy what others a mining for a fair price, then jump back to the bubble to sell for a slight mark-up, allowing others to make the bulk of the profit, but I'd rather keep all the profits to myself lol.

One fun thing I have done, to help a buddy, was as follows. He was a little behind on unlocking engineers, so I secured the various unlock wares he'd need, going through them in turn. This was relatively easy for me, as I was equipped to do it. Then he could come buy from me as needed. His game time was a bit more limited than mine at that moment, so it both gave me something to do, and allowed him to focus on the gameplay he wanted, not have to spend time shopping for wares.

I still hope what we can do with a Fleet Carrier will be expanded upon. Could a Fleet Carrier perhaps become a prerequisit for actually managing a fleet? I.e. I hire additional crew to pilot other ships of mine and be my Wingmate. I'd like that. I'd love to be able to order a ship of mine to do a trade run and assign other ships of mine to guard that ship for example. Waaay out of scope of ED though, I'm sure. Shame though, we have all these assets yet can just fly one at a time...
 
Actually cmdrs out in the black are raking it in.
My exploration alt's carrier costs 25 million per week upkeep. She's made that from a single bacterium even if she hadn't been funded by my main. I can get months of upkeep from a single session.
But then NN is stuck in a temporal loop from 2016 and has no idea how much has changed in the last seven and a half years. Most people would have moved on by now, but I don't suppose he knows how anachronistic he is now.
At least I'm not antagonistic.
 
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