Why do you play ED?

Snakebite

Banned
Given the massive controversy over the upcoming update. I thought it would be a good idea to get a feel for why people play the game. Forgive me if this has been done already... Obviously there is a wide diversity in the spectrum of ED players, and I would think that the forums would be a great place to observe a great deal of it.

I for one am fairly new to the universe of ED, but have a long history of gaming throughout my life. I have quite a precise selection of games which I am interested in/choose to play, and after hearing a few simple facts about ED I was instantly sold...

https://www.elitedangerous.com/en/400-billion-systems

Of course I was extremely impressed by the massive scope, scale, and ambition of such an ideal. Since I first heard the idea of "the perfect game" somewhere I had been looking for it, and here was a chance to get it done right by backers and community development. Anyways, since then I'd had the hope in the back of my mind that this game might be able to achieve something like that.

To sum it up: I play because its part of something bigger than just myself, and it has the potential to achieve something far greater.

I play ED because it reminds me of a game that I once dreamed of playing that it is vaguely similar too.....
 
because I hoped it would be a replacement for FE2 and X3 (didn´t work out)

because other space sims I wait for are not out yet
 
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As someone said earlier, because it's Elite.

I've been playing since the wireframe days. The original was probably my singlemost played game period, until Nethack barged into my life. I bought an Amiga to play Frontier, and a Windows 95 PC to play FE. The latter two had their problems in my mind, mostly the real world physics made combat feel like long range jousting, and the fact that outside the bubble of humanity, there was kinda all to do.

ED addressed both of those for me. The combat feels more like the original Elite, and exploring feels more like it has a point; currently 20,000+ ly out and heading home, and I feel like I've actually achieved something.

More than that, ED felt like coming home. I installed it, no tutorials, no guides, nothing, I just hopped in my sidewinder and was off. The controls just felt... comfy and instinctive. Learned quite a lot in those first weeks, but I wasn't fighting the interface.

I cherish my ignorance of SC. Haven't seen a screenshot, haven't read a line of text about it. Couldn't tell you where it was in development. Don't really care. Can I fly a Cobra Mk III or a Python in SC? Not interested then. That's the iconography that hooks me. I still grin when I see a coriolis station hove into view. It's thirty years of experiences, gathered together into one game, plus stunning visuals, plus the opporunity to play with a bunch of like-minded people.

I'm not saying FD couldn't mess development up and drive me away, but at this stage in the game, 1.3 would have to administer small electric shocks as penalties to put me off ;)
 
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I know why I started to play ED, because a friend of mine said give it a go. So I did.
At first I thought it a waste of money, mainly because I didn’t know what the hell I was doing, and I like games with a driven plot and end goal. I was lucky and joined his private game and so missed out on all the… problems with open… which sadly would have made me stop playing the game if I was killed outright all the time.
But, that didn’t happen and so I am still here.
My friend gave me about 300k in cargo to start me off and I ground and bountied my way up from their.

I don’t know why I still am playing, I cannot give a definitive answer on why I enjoy flying my cargo T9 back and forth for hours on end. I know there is no end goal but I cannot stop trading.
I spent a three day weekend playing 12-18 hours a day trading and screwing around in the game. And I want to do it more.

I like the way that I can still play solo, and all the while the rest of the world is still influenceing my game through trade and CG’s and factions. I think this is a brilliant idea that FD has done.

Im looking forward to wasting my hours away mining in 1.3 and watching my little drones putter about to pick up my rocks.
I really am looking forward to passenger missions when they come out. I love the look of an orca and can’t wait to use it for its intended purpose.
I like the idea of an EDAA (elite dangerous astronauts association) to come to the rescue of stranded players with no fuel.
I want to buy a FDL with some extra fuel tanks to do the buckyball run, I can’t give a reason why, but I want to just do it.

I have been very lucky with only one bad experience, I was interdicted by three npc eagles while in my T9. I thought I could fly away, but was masslocked and eventually destroyed (12mil down the tube) It did make me pause playing for an hour before I was back and trying to recover my lost credits.

There is really only one thing I hope that FDevs implement and that is a cinematic camera.
I love how this game is meant to he played in first person, and im cool with that.
But after all the effort they have put into the ships, I would love to be able to watch as my landing gear goes up and down, hardpoints opening, seeing the thrusters of the T9 move to help the ship steer, watch as all the little thrusters position the ship during automated docking. The debug camers is ok, but I want to be able to still control the ships functions just to see the animations and awesomeness.

I know that this is not the perfect game, but I am looking forward to seeing what it becomes, either good or bad.

I hope that more players get to have as good an experience as I have had so far.
 
I know why I started to play ED, because a friend of mine said give it a go. So I did.
At first I thought it a waste of money, mainly because I didn’t know what the hell I was doing, and I like games with a driven plot and end goal. I was lucky and joined his private game and so missed out on all the… problems with open… which sadly would have made me stop playing the game if I was killed outright all the time.
But, that didn’t happen and so I am still here.
My friend gave me about 300k in cargo to start me off and I ground and bountied my way up from their.

I don’t know why I still am playing, I cannot give a definitive answer on why I enjoy flying my cargo T9 back and forth for hours on end. I know there is no end goal but I cannot stop trading.
I spent a three day weekend playing 12-18 hours a day trading and screwing around in the game. And I want to do it more.

I like the way that I can play solo, and all the while the rest of the world is still influenceing my game through trade and CG’s and factions. I think this is a brilliant idea that FD has done.

Im looking forward to wasting my hours away mining in 1.3 and watching my little drones putter about to pick up my rocks.
I really am looking forward to passenger missions when they come out. I love the look of an orca and can’t wait to use it for its intended purpose.
I like the idea of an EDAA (elite dangerous astronauts association) to come to the rescue of stranded players with no fuel.
I want to buy a FDL with some extra fuel tanks to do the buckyball run, I can’t give a reason why, but I want to just do it.

I have been very lucky with only one bad experience, I was interdicted by three npc eagles while in my T9. I thought I could fly away, but was masslocked and eventually destroyed (12mil down the tube) It did make me pause playing for an hour before I was back and trying to recover my lost credits.

There is really only one thing I hope that FDevs implement and that is a cinematic camera.
I love how this game is meant to he played in first person, and im cool with that.
But after all the effort they have put into the ships, I would love to be able to watch as my landing gear goes up and down, hardpoints opening, seeing the thrusters of the T9 move to help the ship steer, watch as all the little thrusters position the ship during automated docking. The debug camers is ok, but I want to be able to still control the ships functions just to see the animations and awesomeness.

I know that this is not the perfect game, but I am looking forward to seeing what it becomes, good or bad.

I hope that more players get to have as good an experience as I have had so far.
 
Lots of talk about SC here...

I think the main problem with SC is that it has become the "space sim of choice" of the Furry community and I'm pretty sure those freaks will end up ruining it. I once checked their forums, first discussion had at least 3 Star Foxes in one page.. I instantly closed the window.

I really don't feel comfortable playing a game interacting with people who want to bang my Dogs.

Its a shame really... it had a lot of potential.

Urrrrr it doesn't actually exist yet.. Maybe give it a chance before you claim it has failed?
 
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I dont.....Haven't logged in for weeks now, just cant face the mind-numbing grind lol I do not hold any great expectations for 1.3 either, seems to be more of the same, the good stuff in 1.3 is only stuff that SHOULD have been present at launch...I will wait another 6 months.
 
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