At this point, I would point at that you had not mentioned anything about any proof of materials, synthesis, or engineering that cannot be accomplished without an SRV, other than in your intial post that "gameplay that is artificially locked behind SRV use (i.e. Engineers and mat sythesis)" and accused me of not reading your post. I asked what specifically cannot be accomplished, and your response was that your initial comment covered it...the one that offered no specifics. I've re-read your posts up to this point several times, and the post you are referring to at this point, does not exist.
Also, here you stated that they can only be collected with the SRV.
Ok, so you finally addressed the question. You listed, MEF, arsenic, yttrium, and polonium. You actually confirm that MEF is available without an SRV here, so really no need to go on about it, but I can also confirm that MEF are available from mission rewards and USS sites. Others have claimed to recieve MEF from satelites, but I've not confirmed this myself. Regarding the other matierals you listed, and the "many others" that you did not, they are also available from mission rewards and can be mined from planetary rings and/or astroid clusters.
I pointed out that you did you provide any examples of materials that can only be accessed via the SRV, to which you replied:
So, in addition to accusing me of missing your list of "various mats", you also shifted the criteria of your original claims, so that now you are referring to materials that are rarely available outside of surface prospecting, when we've been discussing materials that were not available by any means other than surface prospecting with an SRV.
Do actually read your own posts?
The story with the other claim, that there is a "steep learning curve" to using the SRV is similar. You post opinions and observations on how the SRV handles relative to actual or your ideal AWD vehicles, and point to that as evidence of a steep learning curve. I do not believe that having handling characteristics that do not conform to actual or ideal vehicles does not equate to having a steep learning curve to use for gameplay. You say that these differences do impact the learning curve, and I point out that my six year old can operate the SRV and gather mats (I left unsaid the "obvious", that my six year old cannot operate an actual car without issue) to highlight the basic problem with this logic, but of course, that isn't valid.
So, the entire basis for my response to your post was based on two claims, that materials and synthesis are locked behind the SRV, and that there is a steep learning curve for using the SRV. I do not belive that either of those assertions are true, as childern can operate the SRV without issue and materials referenced (as well as those for mods referenced) do not require an SRV to obtain (in fact, all of my data comes from USS and mission rewards.)
Also, here you stated that they can only be collected with the SRV.
CMDR Ancalagon said:Which mats for engineering can only be gathered with an SRV?
Devari said:There are many examples....I'll just give you a few examples in case this is an actual question and you're not just trolling.
Until very recently (i.e, 2.4 patch) MEF was either exceptionally rare (earlier during Horizons) or was bugged so that it did not appear as a mission reward at all. This means that you needed to drive the SRV to scan data points on base runs to obtain it prior to 2.4....
There are many other Engineering mats that either cannot be obtained from missions or appear so rarely as mission rewards that they cannot be obtained in sufficient quantities unless you collect mats with the SRV. Arsenic, yttrium and polonium are good examples here as they are required for the higher-grade FSD range mods and FSD mat synethsis boosts.
There are many other examples for specific mods but given that overcharged multicannons (which require MEF for Grade 5 mods) and the FSD range increases are such popular mods and are discussed frequently on these forums I'm surprized you actually have to ask this question.
Ok, so you finally addressed the question. You listed, MEF, arsenic, yttrium, and polonium. You actually confirm that MEF is available without an SRV here, so really no need to go on about it, but I can also confirm that MEF are available from mission rewards and USS sites. Others have claimed to recieve MEF from satelites, but I've not confirmed this myself. Regarding the other matierals you listed, and the "many others" that you did not, they are also available from mission rewards and can be mined from planetary rings and/or astroid clusters.
I pointed out that you did you provide any examples of materials that can only be accessed via the SRV, to which you replied:
Devari said:Again, you didn't read my post carefully. I mentioned very specific examples of mats that either appear very rarely as mission rewards or were bugged to not appear at all which required the SRV to acquire in any significant quantities. Did you actually read the various mats I listed?
So, in addition to accusing me of missing your list of "various mats", you also shifted the criteria of your original claims, so that now you are referring to materials that are rarely available outside of surface prospecting, when we've been discussing materials that were not available by any means other than surface prospecting with an SRV.
Do actually read your own posts?
The story with the other claim, that there is a "steep learning curve" to using the SRV is similar. You post opinions and observations on how the SRV handles relative to actual or your ideal AWD vehicles, and point to that as evidence of a steep learning curve. I do not believe that having handling characteristics that do not conform to actual or ideal vehicles does not equate to having a steep learning curve to use for gameplay. You say that these differences do impact the learning curve, and I point out that my six year old can operate the SRV and gather mats (I left unsaid the "obvious", that my six year old cannot operate an actual car without issue) to highlight the basic problem with this logic, but of course, that isn't valid.
So, the entire basis for my response to your post was based on two claims, that materials and synthesis are locked behind the SRV, and that there is a steep learning curve for using the SRV. I do not belive that either of those assertions are true, as childern can operate the SRV without issue and materials referenced (as well as those for mods referenced) do not require an SRV to obtain (in fact, all of my data comes from USS and mission rewards.)