Why don't doors fit the door frames?

None of the single doors fit any of the grid door frames in the building sets. Why? This is very annoying having empty space around the door and requires extra tiny pieces to place around the door frame and wastes my piece count and my time for no reason. Can the doors not be made to fit them properly?
 
I'm not sure i understand,... why are you putting (solely decorative) doors into the walls with door shapes? - They're designed to sit against normal flat walls.

Good point, but it is counterintuitive to put a flat wall where you intend a door to go. I would love it if people did not clip through walls and the doors actually functioned as doors.
 
I'm not sure i understand,... why are you putting (solely decorative) doors into the walls with door shapes? - They're designed to sit against normal flat walls.
It seems reasonable and logical someone would put the doors over a door frame. What doesn't seem logical is someone ignoring the door frame building piece and putting the door over an enclosed wall. When I am building I always use one of the door frame building pieces to indicate where the door would be.

If the doors were just a TINY bit larger they would fit. It wouldn't even be a lot of work or time consuming to correct.
 
of course you can build in whatever way you think works best,... but surely it depends what door you're using (since they come in a whole lot of different sizes including double doors, huge arches etc. - only some of which are smaller then the door cut-out)? The walls with door openings are designed to fit over the (functional) doors of facilities, just as the 'window' openings are designed to fit over the transparent windows (or the counter tops). Do you similarly use the window openings when you place a non-transparent window pieces? All you seem to be doing is covering the cut-out space which, once covered, might as well be solid wall.
 
Last edited:
The glass pieces fit inside the window frame very well, but it would be nice to have decorative window frames to also sit with the glass that fit the wall openings.
You are right, I could build without using the door frame because the human characters don't detect collision on the walls so I guess it is a non-issue. But the Door Frame piece fits the functioning door for the facilities so I don't understand why they didn't make the functioning facility doors as the standard size for the single decorative doors. You could use the already modeled facility door as your base mesh. Then the doors would actually fit the frame. And it wouldn't be an annoying little detail.

I would think the odds high that a person playing Planet Zoo for the first time, and making their first building, they would place down the door frame piece in the position they wanted the door to be. Then they would click the 'doors and windows' building tab and search for a door for their door frame. But none of them fit. It's a logical situation to happen so I don't understand the 'Why would you put the door in the door frame?". I highly doubt anyone would first see the doors in game and immediately think "Oh, of course they don't fit the door frame pieces" before even trying.

Anyway it seems like a simple fix to give a little attention to detail.
 
Last edited:
I actually put the door frame pieces over the staff buildings and then hide the (ugly) building door with the decorative ones. Anyone tested yet, if the staff building doors glitch through a solid wall?
 
Anyone tested yet, if the staff building doors glitch through a solid wall?

I always place the staff buildings behind a solid wall and a decorative door, because the colourfull staff doors don't fit into my historical zoos. The staff door glitches through the wall if opened, but that doesn't really matter anymore when the staff member already walks through the wall. Realism is already out of the window at this point
 
Hello, can't you change the color of the door of the staff building?
I don't mean that it is not good to hide the doors, but if it is only the color that disturbs.
 
I'm not sure i understand,... why are you putting (solely decorative) doors into the walls with door shapes? - They're designed to sit against normal flat walls.

So you can leave the door open (it’s summer after all) and people can walk through the open door instead right through a closed door and wall. Looks much better that way.
 
Hello, can't you change the color of the door of the staff building?
I don't mean that it is not good to hide the doors, but if it is only the color that disturbs.
I can confirm that it is possible to change the Color of the Staff Building Doors and Windows because I've already did it a lot
 
So you can leave the door open (it’s summer after all) and people can walk through the open door instead right through a closed door and wall. Looks much better that way.

But then it doesn't matter if the door piece fits precisely, since you're not placing it in the gap... Might look weird in most cases though, since the door pieces are (mostly) framed.
 
I never cover the staff building's doors or windows with anything but the door and window wall pieces, because you can easily change the colour of all staff buildings and it is fun to look inside the staffrooms. They are beautifully designed. Plus it is very realistic for them to be in a sight line behind the wall.

To get "reallistic" looking windows or doors in selfcreated buildings, you have to use a gap in your wall and fill it up, building your door/window with layering pieces, so you get a niche (don't know the english word for "Fensternische" and google is no help there either) or an indent/retreading in the wall to place your window in, because the prefabric windows give an ugly cartoony look being just "glued on" the surface of the wall (you never see a wall in real life with a protruding window, do you?).

(Edit: But yes, the first times I tried building in PZ I was annoyed at not fitting doors and windows, too.)
 
Last edited:
Of course, why Frontier couldn't make the doors to the staff buildings (which the door wall piece is designed to fit) the same size as the cosmetic doors we use to build things, I don't know. Frontier seems to have a little trouble with that sort of consistency in details, at least in PZ.
 
It only really bothers me with habitat gates. They are so close to being the right size, but just very slightly off. With the other doors you can just place them on a full wall, but habitat gates you can't really.
 
It only really bothers me with habitat gates. They are so close to being the right size, but just very slightly off. With the other doors you can just place them on a full wall, but habitat gates you can't really.
That's why I love the off-grid wall panels. You can fit one in the gap above the staff gate to hide it, and it will blend in perfectly with the surrounding wall texture.
 
Back
Top Bottom