Why FSS Mode Must Go

You have twice as many posts in here than anybody else. Its been established that this means nobody listens to you.



Napoleon syndrome? :)

Do I look like I give a damn. I didn't realise it was a post the least or post the most competition.
 
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While I do absolutely agree that there are enjoyable things that do not require skill at all, I completely disagree that pointing at marked circles is one of those enjoyable things. And it only gets worse with time.

That's just how you see it. I see it as discovering planets. It all in the imagination, just like any other game.
 
While I do absolutely agree that there are enjoyable things that do not require skill at all, I completely disagree that pointing at marked circles is one of those enjoyable things. And it only gets worse with time.
I've gone the other way. I liked the overall mechanic but worried that the pan-and-zoom would get tedious. Now that I'm out in the black proper, rather than floating around the edge of the bubble, I find I'm stopping in more systems and doing more full scans than I did before. If anything my biggest disappointment is that I'm not covering as much distance per session as I did when I was just honk-scooping with the ADS, but I'm enjoying the process of uncovering the details of the system without having to fly to every body so it's a good compromise at the moment. Finding surface stuff to add to the Codex is surprisingly compelling too, and is something I never would have considered bothering with using the old DSS-and-eyeball method.

As with everything ED, there's always a chance it'll hit an unexpected engagement peak and start sliding back down towards dull grind. The minute it starts to feel only like pointing at circles, and not simultaneously like uncovering the structure of a never-before-seen star system, I'll be in trouble. Sadly it sounds as though you're already there. The same is true for me of core mining, which I'm enjoying on my other account. The minute it starts to feel more gamey than science fictiony, the magic will be lost.

But for now they're both engaging me much more than I thought they might (and the credits help on the mining, of course). As with a lot of the enjoyment I get from ED, having two accounts so I can switch between exploration activities and other activities is paramount. I know it's anathema to some players to even consider giving FD more money for the same game, but I know my patience with exploration would not be as great if I couldn't switch back to the bubble when I needed to.
 
You have twice as many posts in here than anybody else. ...........)

Says the avatar which had over 260 posts in the mega-moan thread. [haha]

Kettle black pot the calling. (Rearrange into a well-known phrase or saying)

Thanks for the laugh.
 
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I've gone the other way. I liked the overall mechanic but worried that the pan-and-zoom would get tedious. Now that I'm out in the black proper, rather than floating around the edge of the bubble, I find I'm stopping in more systems and doing more full scans than I did before. If anything my biggest disappointment is that I'm not covering as much distance per session as I did when I was just honk-scooping with the ADS, but I'm enjoying the process of uncovering the details of the system without having to fly to every body so it's a good compromise at the moment.

Ditto to that...I didn't really give Jack Schitt about planetary POI's before because the level of tedium required to find one was mind-bendingly numb...
 
I've gone the other way. I liked the overall mechanic but worried that the pan-and-zoom would get tedious. Now that I'm out in the black proper, rather than floating around the edge of the bubble, I find I'm stopping in more systems and doing more full scans than I did before. If anything my biggest disappointment is that I'm not covering as much distance per session as I did when I was just honk-scooping with the ADS, but I'm enjoying the process of uncovering the details of the system without having to fly to every body so it's a good compromise at the moment. Finding surface stuff to add to the Codex is surprisingly compelling too, and is something I never would have considered bothering with using the old DSS-and-eyeball method.

Agreed. One of biggest concerns about going on DW2 is keeping up with the main group. Not only is my time to play limited, but I keep getting distracted by things I want to take a closer look at. For me, the FSS has not only injected a sense of discovery into exploration, but I’ve found myself flying to more bodies than before, not less.

Before the FSS, flying out to a body I’d seen on the system map or Nav Panel felt like I was grinding for credits or “discovered by” tags, neither of which motivate me. Since the ADS did all the work, I never felt like I discovered it. The interesting stuff had already done without me. With the FSS, I’m flying out there to take a closer look at something I discovered. I’m indulging my own curiosity, not grinding for credits or tags. This means a world of difference to me.

As with everything ED, there's always a chance it'll hit an unexpected engagement peak and start sliding back down towards dull grind. The minute it starts to feel only like pointing at circles, and not simultaneously like uncovering the structure of a never-before-seen star system, I'll be in trouble. Sadly it sounds as though you're already there. The same is true for me of core mining, which I'm enjoying on my other account. The minute it starts to feel more gamey than science fictiony, the magic will be lost.

Also agreed. Which is a major reason why I explore the way I explore. Determining if a system is Interesting(tm) without resolving bodies first is not only faster, but far more fun and engaging than playing the :rolleyes: “whack-a-mole” “mini-game” :rolleyes: first.

It also lets me determine how I actually want to resolve the bodies I’ve discovered, based on my mood, time requirements, whether I’m likely to probe something, or simply for the fish. There’s such a wide range of strategies for me to choose from, I can mix things up to keep it fresh.

But for now they're both engaging me much more than I thought they might (and the credits help on the mining, of course). As with a lot of the enjoyment I get from ED, having two accounts so I can switch between exploration activities and other activities is paramount. I know it's anathema to some players to even consider giving FD more money for the same game, but I know my patience with exploration would not be as great if I couldn't switch back to the bubble when I needed to.

I bought a second account for Buckyball Racing when I went on the Small Worlds 2 expedition, thinking meeting other explorers out there might cure the ennui generated by the old system. That was the only thing that allowed me to stick with it long enough to unlock Palin. Once that had been accomplished, I Buckyballed it back home ASAP. It’s different this time around. Not only have I been out exploring since the Beta for 3.3, but I completely missed the fact that another Buckyball Race had been held.
 
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Star Wars Galaxies says: "hold my beer"

Ah, I never played that myself. But I have heard how they completely wrecked it.

That game was the epitome of bad decisions coming out of a game studio. It was almost as if they intended to alienate their players. And they paid for it by losing the majority of the players over the course of a 30 day period. It was impressive, to say the least.
 
As with everything ED, there's always a chance it'll hit an unexpected engagement peak and start sliding back down towards dull grind. The minute it starts to feel only like pointing at circles, and not simultaneously like uncovering the structure of a never-before-seen star system[/URL], I'll be in trouble. Sadly it sounds as though you're already there.

Hell, I managed to hit that point even with only being able to use the FSS for short bursts every 15m or so without my eyes starting to hurt. It just always felt like stopping playing the game to point at circles.
 
Interesting how there's very few "meh" responses. People either love it or hate it. I'm in the "love it" camp, but I feel for those that hate it.

Anyway, I don't want it to go anywhere. I'm enjoying the heck out of it.

I'm in the 'they know what the system contains so in 1300 years we should not need an FSS' camp. I mean, we can pretty much tell how a planet a few hundred ly away looks IN REAL LIFE from Earth! In 3305, should be possible to pinpoint them without playing old timey radio with creepy sounds ;)

It's the same thing as with at least a rudimentary autopilot. We can do that now - why can't they do it in 3305? At least for routes you have already flown at least once?

FSS also makes for selective exploring I think. What, no ELW/water/ammonia? And off we go!
 
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FSS also makes for selective exploring I think. What, no ELW/water/ammonia? And off we go!

I think it is rather the opposite - it is so quick and easy to do complete system scans with the FSS that I now scan all bodies. Previously I would not have scanned all the moons or anything far out. Even systems consisting of just a smattering of icy bodies now gets scanned as it is so quick. Yes I could glance at the FSA and say - nope, no money there - but I don't need the money, now I feel I am actually doing something.

I believe people got so expert in noticing ELW, AW and WWs in the old system plus being able to tell if stuff was in the goldilocks zone that more cherry-picking went on under the ADS system. You must have noticed that in the tags under the old system. This negating of their established "at a glance" decision to scan or not is, I believe, the main problem lots of people have in accepting the FSS.
 
FD please autotune those frequencies for me? I can’t be bothered with all that non-fun ‘science’ ‘gameplay’. I just want to see what's in the damn system.
 
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