Deleted member 182079
D
I experienced a (sort of) tenacious NPC bounty hunter last night in the CG system - was flying my T10 (which has a 112m bounty attached to it, that I'm quite fond of so not going to pay that off) towards a CZ and noticed the NPC making their move on me. I managed to drop into the CZ before they could interdict me, I still think they dropped in but I already pledged to one faction and they buggered off ...Last time I ran into some they had interdictors, but that was a while ago.
They were tenacious enough to track my exploration-fit DBX all the way out to KN Muscae though, which I liked. Sadly, at the end of the day they were still unengineered vipers and flying unarmed ships is against my religion, so they were dispatched in fairly short order.
It's a start though. I honestly want that kind of tenacity from all NPCs, and not just from powerplay. Since swapping ships is all it takes to get rid of bountyhunters (no chance of them coming after your taxi ship for crimes you committed in your murderboat) it's like there's zero consequence to upsetting powerful people in this game.
Some of the NPC dialogue for "incoming enemy" targets reads like it was supposed to be used for assassins to come after you if you abandon missions - what happened to that, that would have been awesome.