Why I don't give a damn if I die in this game. Even if it sends me back to the Sidewinder.

  • Thread starter Deleted member 110222
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Get a cutter. 40 million credit rebuy. Thats 40,000,000 credits. Dont know what youre flying but its about oh 20 30 hours of gametime to make that up. So the really big ships turn you into a penny pincher just bc ive already done load upon load for said cutter and modules. Let me put that into some more perspective. I have 100 million creds in my account. If i jump into open and meet 2 vet players that also have cutters or an engineer glitch freak, and my ship blows up twice. Im basically broke. W 40 hours to get back to where i was.

But you yourself are still alive and hopefully in good health. All that is dead are a few pixels on a screen. I think that is the OP's point.

I explode regularly but keep coming back for more!
 
I play the game as a survivalist. It is a bit of an uphill battle when the game panders to those who are unwilling or unable to survive. But hey, it's how I get a little more joy from it. Sorry, not much of a meta gamer myself. I'd rather just enjoy it within the context and continuity of the game itself.

Telling me to relax and not worry about losing ships seems pretty ridiculous to me as it would make the game fairly meaningless and trivial. I could always just play Tetris or something if I wanted that.

I have considered wiping my save in the past though, but for different reasons. Mostly for lack of an ironman/hardcore mode, but I don't feel I should be playing at an even greater self imposed disadvantage.

TL;DR: Thanks, but no thanks.

...

On that note, I have a thread in the suggestions section of the forum asking for the option to pay off all the insurance claims for a clean slate, as it were, and the option to pay off the full rebuy of a ship instead of using an insurance claim on it.

With the lack of an ironman/hardcore mode, I'd like to at least be able to pay my own way in the game instead of being subjected to this level of insulting pandering where there are essentially no meaningful repercussions in the game at all.

If anyone is interested. → https://forums.frontier.co.uk/showt...aims-–-quot-Death-Counter-quot-Reset-–-Option
 
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Yes I get mad always, especially when the game decides to kill you and RIP, anyone ever notice that?

randomly everything that can go wrong happens at the same time... some type of RGN I imagine , bad luck name as you want .

I get furious when the game trooll me like this [yesnod]

[alien]
 
Yes and no. I do care if I die in ED, same way that I care about missing a jump and losing a life in Super Mario Bros. It's something I'm trying to avoid, so when it happens it is a bad thing. It's a setback, within the context of the game. Of course it doesn't compare to actually dying in real life, and I feel like it's a little bit of a straw man to suggest that anyone feels that way.

For me, if there was no possibility of dying the game wouldn't be as fun. But also, if dying didn't bring with it any negative feelings at all, that wouldn't be much fun either as there'd be no sense of danger or peril.
 
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Yes I get mad always, especially when the game decides to kill you and RIP, anyone ever notice that?

randomly everything that can go wrong happens at the same time... some type of RGN I imagine , bad luck name as you want .

I get furious when the game trooll me like this [yesnod]

[alien]

I must just be super lucky then, considering I haven't lost a ship since 3301, and only once ever to an NPC for not bothering to keep track of my shields and hull damage.

I think it's more likely people are trolling themselves... :p
 
I must just be super lucky then, considering I haven't lost a ship since 3301, and only once ever to an NPC for not bothering to keep track of my shields and hull damage.

I think it's more likely people are trolling themselves... :p

You may be right but after 2900 hours in game already had a chance to see a lot of weird stuff, keep playing your time will come to see the same. [alien]
 
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