Why is Cargo found in USS marked as 'Stolen' when picked up.......??

Gotta love the fanboy and corporate shill answers in this one. There is no reason why cargo at a USS should be flagged stolen from a game point of view. It's completely , and serves no purpose other than to make this game even bigger chore to play.

Now observe as I get neg repped because I didn't lick Frontier balls.

This^^^
Ive been singing this song since release, it's like the Dev's never factored in long term sales with this game, but I believe the problem lies with the testers of this game..... They were all Flyboys from the 1980's.

Get rid of the stolen canisters, get rid of the ship insurance, get on with playing a fun game.
At the moment, this game has far too many negative player disadvantages, so many MMO's got it right, how could ED get it so so wrong?

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It is a logical mechanic to mark all floating cargo as stolen if you pick it up, because it's not yours, even if the previous owner is floating in bits about you.

what the game could do with is a Salvage Licence, picked up / paid for at your local non-anarchic station for 100cr, which allows you to carry this marked as salvage. On submission to a station you get a salvage fee equal to a % of the commodity price. This adds another gameplay option

smuggling the commodity still remains of course

so by your logic....all MMO current loot is stolen? Lol, this is a game, it's not real life. That's the big mistake the devs have made.
We don't want to play realistic , we want fun games.
No other game marks loot as stolen, the devs did it to try and get around gold sellers and they ruined a major attraction to any MMO... LOOT..!!!
 
The basic answer is "because that's the way it is".

Yes it's illogical but on the other hand once you know it's stolen then you never need to be concerned by it again. Either play the smuggler game or ignore stuff that is just lying around in space.
 
so by your logic....all MMO current loot is stolen? Lol, this is a game, it's not real life. That's the big mistake the devs have made.
i got no opinion on other MMOs and not sure what they have to do with this thread.

True it's a game, so stop moaning about whether cargo is marked stolen or not, it's only a game not real life yeah

Not sure what the problem is anyway, given its so damn easy to get stolen goods into a station
 
Finders Keepers - Salvage, Stolen, Illegal Goods and Theft.
Hi Chums,

Lots of folk laying their hands on other peoples stuff and claiming hey no fair its not illegal its 'Salvage' its not stolen its 'Salvage'

Here's an interesting article by the BBC on the subject

http://news.bbc.co.uk/1/hi/magazine/8129534.stm

Here's a snippet.

"At a hearing in April, defence lawyer Rob Ross told the court: "It is important for the public to know that 'Finders keepers, losers weepers' is not true and never was true."

This is how I see it and it might help you come to terms with those fines and why the police are after you.

You've just found some Cargo floating in space and pick it up to discover its 'Stolen' ... what again? Yes!
You get miffed... Sulk. I found it, its mine!

1) How do you know it wasn't stolen in the first place?
2) Law in the game disagrees with you. It's not yours. Never was.
3) Finding something does not make it your property, whatever reality you live. There's rule you know.

If you find a gold ring in a field, it does not make it yours. That's petty theft. It belongs to the original owner or next of kin.

Find a tonne of gold with the intention to sell it is opportunistic well considered theft. Not your's don't take it.

If you find a wreck in space and take the cargo floating around. You are robbing a grave, accident or crime scene. It's not your property or legally up for grabs.

If you find a wrecked truck that's spilled its contents of several tonnes of watches in the middle of knowwhere and you think the driver is probably dead you do not have the right to take and sell the cargo. That would be a crime in the real world.

If someone 'salvaged' my property, the property of my business, or the property of a relative living or dead I'd want it back because they have no legal right to it.

Sadly there is no mechanism for returning found property and you are well aware that if you find something that's not yours it counts as stolen. Simple.

---
Oxford English Dictionary Definition of Salvage.

Rescue (a wrecked or disabled ship or its cargo) from loss at sea:
an emerald and gold cross was salvaged from the wreck

The rescue boat attempted to salvage the smaller vessel yesterday.
A number of attempts were made to salvage the ship but when they failed she was dispersed using explosives.
Attempts to salvage the ship were hampered by thick fog on Saturday night and the bad weather continued yesterday morning, French coastguards said.

As you can seen the definition is about rescuing stuff, not nicking it and selling it.
---

Urban Dictionary definition
sal·vage (săl′vĭj)
n.
1.
a. The rescue of a ship or its cargo from fire or shipwreck.
b. The ship or cargo saved in such a rescue.
c. Award given to those who aid in such a rescue when under no obligation to do so, especially in the form of a portion of the cargo.
d. The recovery of a sunken ship or its cargo by divers or submersibles.
2.
a. The act of saving imperiled property from loss.
b. The property so saved.
3. Something saved from destruction or waste and put to further use.
tr.v. sal·vaged, sal·vag·ing, sal·vag·es
1. To save from loss or destruction.
2. To save (discarded or damaged material) for further use.

Again, no mention of pinching stuff that's not your's to sell later.

--- Here's a nice Definition of theft

theft n. the generic term for all crimes in which a person intentionally and fraudulently takes personal property of another without permission or consent and with the intent to convert it to the taker's use (including potential sale).

The stuff that we find in space are not credit power ups, they normally seem to be the result of a tragic accident or an act of violence. So until we can turn goods in that we find, let's just accept that if it's not got your name on it, it's not yours and that finders keepers is what children say ( and a very good game on the ZX Spectrum).

I hope that didn't sound like a rant and if you disagree, that's fine. It's just a game and my intention is to help other players come to terms with one aspect of the game that seems to bother quite a few people. My command of English is not great so sorry if the above comes across oddly. Would love to here some other in game explanations. There's some good stuff on smuggling, crime etc. in the DDA.

Happy Christmas chaps
 
Unfortunately, I can see the concept of handing stuff in as lost property would be a lot of work to implement as it would require the concept of holding property at stations to be implemented. I can, however, see that might be beneficial as it would open up the door to career miners taking contracts and storing mined minerals until they had sufficient to satisfy the contract. This is done in Vendetta, for example.

How about a compromise?

Something floats for a time limit and, if you pick it up before that limit, it's stolen. After the limit, it becomes salvage and one of these could be implemented:
1) You can take it back and sell it and the original owner gets the money, less a finder's percentage that goes to you.
2) You're free to sell it and keep the money.

I do think it's a bit contradictory that you get fined for dumping cargo in a space station safe zone, effectively littering but you don't get rewarded for cleaning up litter.

What do you think?

Bests,
Pap.
 
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Please DEV, consider removing the "stolen" tag on cargo found in USS, according to the rights of salvors to override the rights of the original owners.
Thx,
T.
 
Please DEV, consider removing the "stolen" tag on cargo found in USS, according to the rights of salvors to override the rights of the original owners.
Thx,
T.



Please Devs, consider leaving it as it is, in this video game that bears no resemblance to reality.
 
arguments for and against as usual.

I would suggest that any cargo found at a uss be labelled salvage, and must be handed in. Of course a percentage of the current price at the station be paid to the pilot (who would require a salvage license)
cargo from npc and players destroyed by the pilot be labelled stolen and can only safely be sold on the black market

Unlike most people here, im not claiming to be a lawyer, programmer, member of mensa, so I have no idea how easy or difficult this would be to implement or even how it relates to real life.
 
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