Just watch any video of someone playing SC for the first time and the thing that stands out is NOT that there are ship interiors - it's that they can seamlessly walk on-to their ship. I think all this focus on ship interiors is missing the point. Like I said above, it's the experience of feeling seamlessly connected to the world around you that means the most (at least to me).
Having ship interiors is just a result of employing this connected experience. Walking onto, around and back out of your ship is indeed a gameplay loop. Just like spending time in supercruise or driving your SRV around is a gameplay loop. Some may not want or care about this connected experience I'm talking about but you cannot argue that it has no gameplay value because everything you do in a game is gameplay, whether you realise it or not.
Let's not focus so much on ship interiors and instead focus on the desire for a connected experience. Yes, the architecture for the game may not allow it but we can still let the devs know what our opinions are.
Having ship interiors is just a result of employing this connected experience. Walking onto, around and back out of your ship is indeed a gameplay loop. Just like spending time in supercruise or driving your SRV around is a gameplay loop. Some may not want or care about this connected experience I'm talking about but you cannot argue that it has no gameplay value because everything you do in a game is gameplay, whether you realise it or not.
Let's not focus so much on ship interiors and instead focus on the desire for a connected experience. Yes, the architecture for the game may not allow it but we can still let the devs know what our opinions are.