Ok, so I've read and seen most of the comments on these two HMDs. Bottom line as I understand it is that the Oculus has better screen fidelity (text readability) and FPS than the Vive with both headsets running at default setting and on same hardware while running E: D.
Can anybody explain the technical reason for this? I thought the two headsets were pretty similar from a technical standpoint, so why the big difference?
And if FD is supporting both HMDs and are aware of this issue, why have they not made an official statement about this issue?
Thanks in advance and fly safe.
Can anybody explain the technical reason for this? I thought the two headsets were pretty similar from a technical standpoint, so why the big difference?
And if FD is supporting both HMDs and are aware of this issue, why have they not made an official statement about this issue?
Thanks in advance and fly safe.